1693838113-Arcius Class (Remastered Version) v1_5.zip —
The Arcius Class was an experimental 25th Century starship in the Federation fleet.
This mod has been updated per the notes below for BC Remastered:
Updated 2023-07-29 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2
- Plugin Created to load ship under "Future Ships"
- Created ship icon
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701
To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!
Title : Arcius Filename : Arcius.zip Version : 1.0 Date : 6/30/03 Author : James J Smith (HisDivineShadow) website : Nope Credits : Me me and only ME! Email: [email protected] Description of the Mod File --------------------------- The Arcius was a reserch vessle built to house the testing moduel for what was later known as the T.E.A.R. Cannon. Captian Adrian Kade of jacobs Star Station #- 2234 Hijacked the ship during testing and promptly lost it in an engaugement with Umbra forces. The data gatherd fromt hat engaugement led to the construction and launching of severail super ships including the "Avalon Trinity" and "Monolith" Classes. Other then that the Arcius is my "Flexed muscle" I havent modded in nearly a year for BC.. And with all the progress the community has had I think Ill continue to populate the web with my wierd little Purple ships... And maybe a few more scary dark squid things too. Requirements: ------------- This is in bcmod format.. if you dont have the installer.. head on over to BCfiles.com And obtain a copy.. belive me.. its worth it. AND... Copyright and Distribution Permissions -------------------------------------- THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Copyright notices: Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. If you use this model in any Bridge Commander project please include this file. Please do not modify this file or the included texture with out seeking the authors opinion. And when in doubt.. email: [email protected] Updated 2023-07-29 by MSR1701 with the following changes: - Updated Projectile Script for compatibility with REv1.2 - Plugin Created to load ship under "Future Ships" - Created ship icon No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 To Install: Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle! This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
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