Armada Class

ARMADA CLASS

Description The end of the Dominion war marked the beginning of a new construction program by Starfleet. The loss and heavy...

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ARMADA CLASS

Description The end of the Dominion war marked the beginning of a new construction program by Starfleet. The loss and heavy damage of so many starships meant that a rapid building program was necessary if the Federation was to recover from the war and maintain its strength in the Alpha Quadrant. To ensure this Starfleet put in place a dual construction policy, firstly focusing on the building of smaller combat orientated vessels and secondly concentrating on the upgrading of current vessels. From this initiative the USS Armada was created, utilizing the already proven Galaxy Class design, the Armada is intended to act as a warship that is capable of fulfilling any exploration duties required of the Galaxy Class and to possess formidable weapons for combat situations. To further the ships usage Starfleet integrated a weapon pod similar to those installed onto Nebula Class vessels onto the Armada to increase its combat efficiency.

The fear of an uprising of minor powers within the Alpha Quadrant to challenge the control of territories led Starfleet to install Photon and Quantum torpedoes onto the Armada Class which makes the vessel extremely effective in battle situations. Possessing multiple heavy phaser arrays and a single high energy phaser the Armada is a threat not to be challenged.

Tactical Analysis: Armada Class vessels possess:

*16 Heavy Phasers *1 High Energy Cannon *16 Torpedo Launchers (Photon & Quantum)

The Armada Class warship possesses similar capabilities of the Galaxy Class which makes the ship ideal for exploration, combat, research and many other duties expected of ships of the Federation.

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OUTALANCE SHIPYARDS & COLLECTIVE ALLIANCE
PRESENT

ARMADA CLASS

Description
The end of the Dominion war marked the beginning of a new construction program by Starfleet. The loss and heavy damage of so many starships meant that a rapid building program was necessary if the Federation was to recover from the war and maintain its strength in the Alpha Quadrant. To ensure this Starfleet put in place a dual construction policy, firstly focusing on the building of smaller combat orientated vessels and secondly concentrating on the upgrading of current vessels. From this initiative the USS Armada was created, utilizing the already proven Galaxy Class design, the Armada is intended to act as a warship that is capable of fulfilling any exploration duties required of the Galaxy Class and to possess formidable weapons for combat situations. To further the ships usage Starfleet integrated a weapon pod similar to those installed onto Nebula Class vessels onto the Armada to increase its combat efficiency. 

The fear of an uprising of minor powers within the Alpha Quadrant to challenge the control of territories led Starfleet to install Photon and Quantum torpedoes onto the Armada Class which makes the vessel extremely effective in battle situations. Possessing multiple heavy phaser arrays and a single high energy phaser the Armada is a threat not to be challenged.


Tactical Analysis:
Armada Class vessels possess:

*16 Heavy Phasers
*1 High Energy Cannon
*16 Torpedo Launchers (Photon & Quantum)

The Armada Class warship possesses similar capabilities of the Galaxy Class which makes the ship ideal for exploration, combat, research and many other duties expected of ships of the Federation.

Requirements:
Bridge Commander
Official 1.1 Patch
Latest Foundation


Installation:
1) Extract the files from the archive into a temporary directory
2) Copy and Paste the folders to your Bridge Commander installation and overwrite.
3) Add the ship from the Federation menu in Quickbattle…
4) Enjoy
Bugs:
None

Credits:

Produced by Outalance Shipyards & Collective Alliance

Modeler: P81/Mackie 
Conversion/Scaling: Mackie/atheorhaven 
Hard/Damage Points: atheorhaven 
Illumination: p81/Mackie/atheorhaven 
Break Mod: atheorhaven 
UI use for hp/dp: FDN 
Conversion for SFC3: NannerSlug 
(UI, damage textures, color corrections and glow) 

Bridge Commander Concept: 9th Dawg (9th Fleet & OutaLance Shipyards) 
Model Conversion for Bridge Commander: Zambie Zan (OutaLance Shipyards) 
Textures & Speculars: GdLuque (Collective Alliance)  
Icon: GdLuque (Collective Alliance) 
Hardpoint and Scripting: GdLuque (Collective Alliance) 
Weapons & Effects: Dragon (Collective Alliance) 
Beta Testing done by: GdLuque, Dragon (Collective Alliance) 9th Dawg (9th Fleet & OutaLance ShipYards)

Visit Outalance Shipyards website at http://outalance.battleclinic.com/index.php
Visit Collective Alliance website at http://www.universeatwar.org/dgproductions/

DO NOT distribute modified versions of these files without seeking permission from us. If you wish to contact us, please do so by visiting our forums or email us at collectivealliance@gmail.com .


Copyright and Distribution Permissions 
----------------------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY 
TM & (C) INTERPLAY & PARAMOUNT PICTURES. 

Copyright notices: 

Star Trek, Star Fleet Command, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, 
Star Trek: Voyager, Star Trek: Enterprise (and the various logo devices used in them) are copyright Paramount Pictures, 
as are the characters, related images, and sound from the productions. 

If you use this model in any Starleet Command project please include this file. 
If you make this file available at your website or anothers please include a link to 
http://outalance.battleclinic.com/index.php 

Please do not modify this file or the included textures with out seeking the author(s) permission. 
Nothing legal here, it is just polite. 

LEGAL STUFF: This file is not supported or affiliated with Interplay Productions. While most who have used these files have had no problems, we will not be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold. 

Copyrights 
User-created missions contain source-code that is the property of Interplay Productions and Quicksilver Software. In addition, Star Trek is a property of Paramount Pictures. Star Fleet Battles is the property of ADB, Inc. You may not sell user-created missions commercially. You should respect the rights of the property owners. Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc."in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites. 

SOFTWARE USE LIMITATIONS AND LIMITED LICENSE 
Any Star Trek: Starfleet Command mission (each, a "Mission", and collectively, "Missions") created using the Star Trek: Starfleet Command Mission API ("SFC Mission API") is intended solely for your personal, noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble SFC Mission API or any Mission, except as permitted by law. Interplay Entertainment Corp. ("Interplay") retains all rights and title in SFC Mission API and the Missions including all intellectual property rights embodied therein and derivatives thereof. SFC Mission API and the Missions, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements may not be copied (except as provided below), sold, rented, leased, distributed (except as provided below), used on pay-per-play, coin-op or other for-charge basis, or for commercial purpose. You may make copies of SFC Mission API and any Mission for your personal, noncommercial home entertainment use and to give to friends and acquaintances on a no cost, noncommercial basis. This limited right to copy or provide public access to the SFC Mission API and the Missions expressly excludes any copying, access or distribution of SFC Mission API and the Missions on a commercial basis, including, without limitation, bundling SFC Mission API or any Mission with any other product or service, selling SFC Mission API or any Mission, and any giveaway in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay at any time. All rights not expressly granted herein are reserved. No technical support from either Interplay or Quicksilver Software, Inc. ("Quicksilver") shall be available for SFC Mission API or any Mission. 

INTERPLAY AND QUICKSILVER DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED, RELATING TO SFC MISSION API AND THE MISSIONS (INCLUDING WITHOUT LIMITATION, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT), AND NEITHER INTERPLAY NOR QUICKSILVER SHALL HAVE ANY RESPONSIBILITY OR LIABILITY REGARDING SFC MISSION API AND THE MISSIONS, INCLUDING, WITHOUT LIMITATION, ANY RESPONSIBILITY OR LIABILITY REGARDING USE OR OPERABILITY OF SFC MISSION API AND THE MISSIONS. YOU ASSUME ALL RISK OF LOSS IN CHOOSING TO USE SFC MISSION API AND THE MISSIONS. 

SFC Mission API and all Missions © 1999 Interplay Entertainment Corp. SFC Mission API and Star Trek: Starfleet Command are trademarks of Interplay Entertainment Corp. All Rights Reserved.

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C.A. / Outlance Shipyards


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Registered 23rd November 2005

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