Here is an updated version of the B'rel Bird of Prey by Sand Trooper, Nano FX lights have been added to this ship, its weapons have been changed and this ship has a newer icon. The Bird of Prey is armed with two pulse disruptors and one torpedo launcher. This ship would be a powerful ship against scout ships, light cruisers and possibly destroyers, although the Bird of Prey will more than likely struggle against Cruisers such as an Excelsior Class starship or perhaps even a Centaur class.
This Bird of Prey will either replace your stock version or the previous version of Sandtroopers BOP in game.
================== B'rel Bird of Prey ================== Version 1.5 =========== By Sandtrooper (d-s_sandtrooper AT hotmail DOT com) ----------- Credits: Mesh & Textures: Scorpion Torpedo Texture: DKealt ----------- Changes from 1.0: *Rescaled the model* Added NanoFX Lights Strength improvements Newer BrelDisruptor.py file (250 dmg projectile, not the stock 800 dmg) New Icon (3DS Max rendered) Torp count is a more reasonable 50, not 100 (stock) ----------- Specs: 109 M 2 Pulse Disruptors 1 Torpedo Launcher Specular Textures are included. ----------- To Install: Use WinRAR to extract files to BC Root. ***REPLACES Current B'rel (Stock or P81 or Previous version of this BOP)*** *NOT TESTED or MODIFIED TO SCALE: RanKuv Hardpoint (certian Bird of Prey in Single Player, Not Mod-capible)* The Torpedo included in this zip is a modified Dkealt Klingon Torpedo (800 DMG) ------------ Included in Archive: Non-Blinker HP for Non-NanoFX Users. Alt textures still work if you had 1.0 zip ------------ Bugs: Some strategic weapon targeting might blow the ship up, but not a big issue. Crappy looking Weapons display icon (due to resizing) ========== Version 2.0 To do's: MVAM Support (Wings up, Wings Down.) ^ This might not be possible... ------------ Copyright: Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.
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