Boost Shields

Here is a cool new mod by U.S.S. Sovereign and the BCS:TNG team, Boost Shields. Unlike the Redistribute Shields mod, this modification gives...

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File Description

Here is a cool new mod by U.S.S. Sovereign and the BCS:TNG team, Boost Shields. Unlike the Redistribute Shields mod, this modification gives you a more "tighter" control over your shields allocation. Let's say your top shield is about to fail, you can now allocate power to that specific shield coordinate. You can also Boost your entire shield grid, but at a great power cost to your energy reserves. Selecting individual shield for boosting will not cost or comsume your energy reserves. Once accessed, you will have a 10 second delay before it takes effect. And 45 second delay before you can do it again. This add a bit of realism to your QB/ QBR/ QBA experience.

This mod is also QBR compatible and will be a welcome addition to your Tactical display!

Definately Download Worthy!

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Download 'boost_shields.zip' (1004KB)

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Readme
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                         Boost Shields
                                         by BCS: TNG
=============================================

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DISCRIPTION
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This mod allows the player to redirect power from the main power to shields ganing
instant shield recharge. There's a 10 second delay between power transfere to shields
to add a bit of relism, after you've used the mod once you cannot use it for 45
seconds. Shields get recharged to full power when the mod is used modt of the times
of course. Restart handlers for QB and QBR are included, it's QBR compatible also!

The mod has 7 options:
Bost All - it boosts all shields but at a heavy power cost
Boost Front, Rear, Left, Right, Bottom, Top - these are the other 6 options. As you
can see you can also boost only one shield should you wish! These options don't have the
same power cost as the Boost All option.

Enjoy!

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INSTALLATION INSTRUCTIONS
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This mod comes with an installer so just run it, it should reconize your BC installation,
If not just then locate your BC install and run it.

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REQUIREMENTS
________________________________

 - QBautostart (0.9.1 recommended)

 - 1.1 BC patch


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GLITCHES
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None that we know of

Tested in Bridge Commander v.1.1 with lots of other mods
 - To Me, USS Sovereign of BCS: TNG for making this script

 - Defiant for QButostart

 - Madon for giving me the ideal

 - Beta Testers: nebula, CyberOps, spanner, Mateo, Shinzon, JimmyB


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LEGAL INFO
__________________

This mod is not made or supported by Activision. You may distribute this mod freely
as long as the original archive is distributed and no part of it, including this
document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager
and any related properties are Registured Trademarks of Paramount Pitures registures
in the United States Patent and Trademark Office.

We do not take any responsibility for any kid of damage this does to your computer.
Use it at your own risk.

PERMISSION ISSUES (For all of our mods): Ask before modifying and give us credits.
It's just polite!

__________________
CONTACT INFO
__________________

Go to http://bscripterstng.forumplace.com/       for support, questions, comments ect. The home of BCS:TNG!

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Registered 7th October 2005

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