boost_shields.zip —
Here is a cool new mod by U.S.S. Sovereign and the BCS:TNG team, Boost Shields. Unlike the Redistribute Shields mod, this modification gives you a more "tighter" control over your shields allocation. Let's say your top shield is about to fail, you can now allocate power to that specific shield coordinate. You can also Boost your entire shield grid, but at a great power cost to your energy reserves. Selecting individual shield for boosting will not cost or comsume your energy reserves. Once accessed, you will have a 10 second delay before it takes effect. And 45 second delay before you can do it again. This add a bit of realism to your QB/ QBR/ QBA experience.
This mod is also QBR compatible and will be a welcome addition to your Tactical display!
Definately Download Worthy!
============================================= Boost Shields by BCS: TNG ============================================= ________________ DISCRIPTION ________________ This mod allows the player to redirect power from the main power to shields ganing instant shield recharge. There's a 10 second delay between power transfere to shields to add a bit of relism, after you've used the mod once you cannot use it for 45 seconds. Shields get recharged to full power when the mod is used modt of the times of course. Restart handlers for QB and QBR are included, it's QBR compatible also! The mod has 7 options: Bost All - it boosts all shields but at a heavy power cost Boost Front, Rear, Left, Right, Bottom, Top - these are the other 6 options. As you can see you can also boost only one shield should you wish! These options don't have the same power cost as the Boost All option. Enjoy! ________________________________ INSTALLATION INSTRUCTIONS ________________________________ This mod comes with an installer so just run it, it should reconize your BC installation, If not just then locate your BC install and run it. ________________________________ REQUIREMENTS ________________________________ - QBautostart (0.9.1 recommended) - 1.1 BC patch _____________________________ GLITCHES _____________________________ None that we know of Tested in Bridge Commander v.1.1 with lots of other mods - To Me, USS Sovereign of BCS: TNG for making this script - Defiant for QButostart - Madon for giving me the ideal - Beta Testers: nebula, CyberOps, spanner, Mateo, Shinzon, JimmyB __________________ LEGAL INFO __________________ This mod is not made or supported by Activision. You may distribute this mod freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and any related properties are Registured Trademarks of Paramount Pitures registures in the United States Patent and Trademark Office. We do not take any responsibility for any kid of damage this does to your computer. Use it at your own risk. PERMISSION ISSUES (For all of our mods): Ask before modifying and give us credits. It's just polite! __________________ CONTACT INFO __________________ Go to http://bscripterstng.forumplace.com/ for support, questions, comments ect. The home of BCS:TNG!
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