Challenger

This is an update to the USS Challenger from Enterprise which now features deployable phaser cannons with the use of Sneaker's MVAMInfinite....

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This is an update to the USS Challenger from Enterprise which now features deployable phaser cannons with the use of Sneaker's MVAMInfinite. In quickbattle the cannons are deployed from the start. The only bad thing is when you undeploy and redeploy them, the music is the Enterprise theme tune and while its a great song, it just doesn't really suit it here and seems quite cheesy. That aside this is a cool update to a fine ship.

This also comes with an extra ship - the USS Bradbury which doesn't have the retractable cannons.

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Download 'echallengerver2.zip' (7.02MB)

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Readme
Title		: Enterpirse Challenger
Filename	: echallengerver2.zip
Version		: 2.0
Date		: 8.06.2004
Author		: scottpkeene
Email		: scottpkeene@tiscali.co.uk
URL		: http://defiant.homedns.org/~bccorps
Requirements	: Rick Knoxs NX-01, SNEAKER 98's MVAM INFINIY


Discription
------------
Part of my on going attempt to get more Enterprise ships in BC

Although Challenger is not a cannon name it has become accepted as the name for this class i know theres a 24th century one but dont winge at me lol

This is the ship that was seen in the battle sequences in the Enterprise Episodes "twilight" and the "Expance" 

To use the deployable phase cannons go to your MVAM menu and select Tactical alert to retract the phase cannons select stand dow alert from the MVAM MENU

There are two ships in this pack

The Challenger is my attempt at cannon hp and look (For use with MVAM INFINIY)
The Bradbury is a ship i designed to make it more fun to play in game with better waepons (can be used by those of you with and with out MVAM INFINITY)

Credits	
-------------	
Model Design	: Paramount
Textures	: scottpkeene
Mesh		: scottpkeene
Build time	: 9 days (on going)
Hardpoints      : scottpkeene
Sounds          : Paramount (sounds extracted by Rick Knox), Russell Watson
Thanks to	: Rick Knox,Bloodborg and especially Sneaker 98 for is brilliant and very versititle MVAM INFINITY, MickJo for the idea of deployable phase cannons (and all on the thread who helped with there comments)


Technical Details
-----------------
Polycount        : Quite low
Textures         : (1) 1024x1024
                   (2) 512x512
		   (1) 128x128
		   (1) 64x64

Tested in Bridge Commander 1.1 (with nanofx2beta [not required], Mvam Infinity) 

(Statement)
Known Bugs
----------

Steps to install
----------------

1. Extract to your BC directory
2. Make sure you have your MVAM Infinity Mutator on 
2. Play.
3. Go shout and Complain to me if you don't like it (email above, or post at BCU).

Copyright and Distribution Permissions
--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

Please do not distribute modified versions of these files without seeking permission from the 
authors, it's just polite.

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scottpkeene


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Registered 19th March 2004

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