1694518200-Concorde Class (Remastered Version) v1_4.zip —
This mod contains the Concorde Class, updated for your BC Remastered v1.2 fleet!
This mod has been updated per the notes below:
Updated 2023-08-15 by MSR1701 with the following changes:
- Updated Projectile Script "Photon 6" for compatibility with REv1.2
- used SFX script "Galaxy Phasers" for compatibility with RE v1.2
- Plugin created to load ship under "Federation Ships"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701
To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!
====Starforce Productions Presents BC2 Concorde by Nightsoft==== ________________________________________________________________________________________________________________ LICENCE FOR DISTRIBUTION This mod is the property of Nightsoft, Inc., patent pending, and is not to be distributed for profit, sold, bartered, rented, or otherwise used for personal gain without express permission from the owner. All rights are reserved. Permission is hereby given to all that wish to distribute or alter this mod, as long as the above conditions are met and this licence is included in the readme, and appears at the top of the document. The mod must remain proprietory; usage is restricted to SFC, BC, KA and Armada. You must also secure permission from the original author of the mod. If you wish to alter this mod in any way, we ask that you contact the original author for permission before you release it to the public. If you do not follow the aformentioned conditions, you will be considered in violation of this user licence agreement, and will be subject to legal action. Any and all subsequent alterations or additions to this product are the property of Nightsoft. Nightsoft reserves the right to alter this licence at any time. Thank you and enjoy. Raven Night CEO Nightsoft http://www.nightsoftware.com [email protected] _________________________________________________________________________________________________________________ Concord class Scout/Interceptor Original concept by Raven Night Model and Textures by ~ M r k r ~ [email protected] Texture enhancements by Raven Night This is a basic mod file that can be used to make ship files for SFC or BC. A pic is included with the specs for the ship. We ask that you follow the general guidlines and specs when making weapons for the ship. http://www.nightsoftware.com http://www.nightsoftware.com/moon_xl +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bridge Commander INFO V1.5 Backwards registrey fix Concersion: Starforce2 Hardpoints: Starforce2 and Mayhemuk (power ballance) Weapons: Stock This is a high speed interceptor. It fires short burst phasers, but has 26 of them so don't worry about being out of an arc for very long. This ship is nearly impossibly to hit with torpedoes and has excelent speed. It is not meant for head on engagments, and is vulnerable to larger, more powerfull ships with good fire coverage and other manuverable ships, such as BOP's. Low res textures are included. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================ STAR TREK: TM, & 2003 Paramount Pictures. STAR TREK and related elements are trademarks of Paramount Pictures. All Rights Reserved. Nightsoft and the orbit N are registered trademarks of Nightsoft Inc. All other trademarks and copyrights are the property of their respective owners. Updated 2023-08-15 by MSR1701 with the following changes: - Updated Projectile Script "Photon 6" for compatibility with REv1.2 - used SFX script "Galaxy Phasers" for compatibility with RE v1.2 - Plugin created to load ship under "Federation Ships" No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 To Install: Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle! This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
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