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Concorde Class (Remastered Version) v1_4

1694518200-Concorde Class (Remastered Version) v1_4.zip

Description

This mod contains the Concorde Class, updated for your BC Remastered v1.2 fleet!


This mod has been updated per the notes below:


Updated 2023-08-15 by MSR1701 with the following changes:

- Updated Projectile Script "Photon 6" for compatibility with REv1.2

- used SFX script "Galaxy Phasers" for compatibility with RE v1.2

- Plugin created to load ship under "Federation Ships"

No other changes were effected to the model, textures and scripts on this update.

I can be reached on Discord @ MSR1701


To Install:

Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!


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README

====Starforce Productions Presents BC2 Concorde by Nightsoft====
________________________________________________________________________________________________________________

LICENCE FOR DISTRIBUTION

This mod is the property of Nightsoft, Inc., patent pending, and is not to be distributed for profit, sold,
bartered, rented, or otherwise used for personal gain without express permission from the owner. All rights
are reserved.

Permission is hereby given to all that wish to distribute or alter this mod, as long as the above conditions are
met and this licence is included in the readme, and appears at the top of the document. The mod must remain 
proprietory; usage is restricted to SFC, BC, KA and Armada. You must also secure permission from the original
author of the mod. If you wish to alter this mod in any way, we ask that you contact the original author for 
permission before you release it to the public. If you do not follow the aformentioned conditions, you will be
considered in violation of this user licence agreement, and will be subject to legal action. Any and all 
subsequent alterations or additions to this product are the property of Nightsoft. Nightsoft reserves the right
to alter this licence at any time.

Thank you and enjoy.

Raven Night
CEO
Nightsoft

http://www.nightsoftware.com
[email protected]
_________________________________________________________________________________________________________________

Concord class Scout/Interceptor

Original concept by Raven Night

Model and Textures by ~ M   r k r ~
[email protected]

Texture enhancements by Raven Night

This is a basic mod file that can be used to make ship files for SFC or BC. A pic is included with the specs for 
the ship. We ask that you follow the general guidlines and specs when making weapons for the ship.

http://www.nightsoftware.com
http://www.nightsoftware.com/moon_xl

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Bridge Commander INFO
V1.5 Backwards registrey fix
Concersion: Starforce2
Hardpoints: Starforce2 and Mayhemuk (power ballance)
Weapons: Stock

This is a high speed interceptor. It fires short burst phasers, but has 26 of them so don't worry about being out of an arc for very long. This ship is nearly impossibly to hit with torpedoes and has excelent speed. It is not meant for head on engagments, and is vulnerable to larger, more powerfull ships with good fire coverage and other manuverable ships, such as BOP's.

Low res textures are included.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

============================================

STAR TREK: TM,   &   2003 Paramount Pictures. STAR TREK  and related elements are trademarks of Paramount Pictures.
All Rights Reserved. Nightsoft and the orbit N are registered trademarks of Nightsoft Inc. All other trademarks and
copyrights are the property of their respective owners.


Updated 2023-08-15 by MSR1701 with the following changes:
- Updated Projectile Script "Photon 6" for compatibility with REv1.2
- used SFX script "Galaxy Phasers" for compatibility with RE v1.2
- Plugin created to load ship under "Federation Ships"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701

To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod).  Then run the game, and your ships should load in QuickBattle!


This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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