A request was made for a remake of the QBR mission "Liberation" with newer models. Here it is.
Counterstrike Qbr Mission A request was made for a remake of the Qbr mission "Liberation" with newer models. Here it is. Installation: Place the counterstrike.py file in your scripts/custom/quickbattlegame folder then go into quickbattle game press F3 to bring up Seffi's menu click on configure then file, load counterstrike and start. Requirements: http://bridgecommander.filefront.com/file/QuickBattle_Replacement;30954 http://bridgecommander.filefront.com/file/QB_Autostart;39736 http://bridgecommander.filefront.com/file/BC_GalorKeldon;9704 http://bridgecommander.filefront.com/file/Achilles_Class;10338 http://bridgecommander.filefront.com/file/Federation_Starbase_Replacement;34791 http://bridgecommander.filefront.com/file/C2X_Deep_Space_Nine;37973x#533708 http://bridgecommander.filefront.com/file/Dashers_Solar_Systems;7298 Mission Briefing: You start the mission within 50km of Starbase 1 so you are within transporter range. Get marines from the starbase and ready 1000 of them for an away mission. Order the fleet to follow you and plot a course for deepspace and warp there. When you arrive target an enemy vessel and order the fleet to "destroy my target". Each time an enemy is destroyed repeat the process keeping a short leash on the fleet. Otherwise they might attack DS9. When the galors and keldons are destroyed order the fleet "stop". Proceed to DS9 and transport an away team to capture the station once in range. If the first team fails you should have enough marines for two more waves. I hope this is more of a challenge. Any problems e-mail me at email@example.com.
There are no comments yet. Be the first!