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Cyan1d3's HeghToQ (Remastered Version) v2_3

1716816251-Cyan1d3's HeghToQ (Remastered Version) v2_3.zip

Description

This mod contains Cyan1d3's HeghToQ Bird of Prey, updated for your BC Remastered v1.2!

This mod has been updated per the notes below:

Updated 2024-05-22 by MSR1701 with the following changes:

- Updated Projectile Script for compatibility with REv1.2

- Plugin created to load ship under "Klingon Ships"

No other changes were effected to the model, textures and scripts on this update.

I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T


To Install:

Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!

This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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README

Hegh ToQ Klingon Bird Of Prey
By CyAn1d3

The Hegh ToQ Bird Of Prey is the equivilant of a 24th century vessel, fitted with 4 Disruptor cannons, 2 fore and 1 aft torepedo bay, stronger shielding, and a stronger hull.

she has been balanced against that of a sovereign class, and with some skilled tactics and fancy flying, you can rip a sovereign class and even a century to peices with little to no damage at all.
i STRONGLY reccomend stick and move tactics with this vessel, you can run your engines at 125% all day and not have to worry about draining the battery, fore shielding is the stringest on the vessel, use that to your advantage

Comes With a Beauty Render you can use as a background or just to enjoy

Installation:
just copy and pase the files into your BC directory and overwrite when nessicary

Requirements:

Elminsters Common Weapons PackV3 (ABSOLUTE MUST)

Tested In BC1.1 with KBM

Known Bugs:
none that im aware of, if any appear please contact me

Credits:
DESIGN, MODEL AND TEXTURES : CyAn1d3
HARDPOINT: CyAn1d3
HALFBAKED BACKSTORY & README: CyAn1d3
BETA TESTERS:  Darkthunder, and my one and only fan corresponding via Email


Special Thanks:
to everyone who gave me advice on the forums when it comes to hardpointing, this was the VERY first ship ive hardpointed myself, im satisfied with the results.

Darkthunder.... thanks for doing the hardpoint fixes, i couldnt have figured that out myself, and thank you for the tactical icon as well

Elminster for the projectiles, these are truly badass and the Hegh ToQ would not be nearly as fierce without them

last but not least... YOU, for taking the time out of your busy ( or not, im not here to judge ) days and giving my work a try, i cant stress it enough, 
you guys are the reason i spend my free time doing this, and i look forward to continuing my work :)
if you like it let me know, i like CONSTRUCTIVE criticism, not simply "this sucks".
im not forcing anyone to play my work, things like that are disheartening, and can kill a modders moral, be thankful that there are still people out there willing
to sacrifice time and effort to enhance YOUR game expierence, so simply put if you dont like it, DONT USE IT, get over to the forums and do better or make your voice heard
with input for things like this.

Contact:
should any need arise to contact me concerning this mod, feel free to send me an email @:
[email protected]
I WILL NOT OPEN E-MAILS WITH NO DESCRIPTIVE TITLE
THEY WILL SIMPLY BE DELETED


Distribution:
Do not distribute modified versions of these files without attaining permission from the 
author.  This includes mesh changes, textures, HP's, conversions, and any other modifications.
To request permission, please contact me.
IF YOU WISH TO PORT MY WORK TO SFC OR LEGACY.... CONTACT ME.... and ill think about it ( hey, at least im being honest :) )

Legal Crap:
(because my imaginary lawyer says i have to)

THIS MATERIAL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager
and related properties are Registered Trademarks of Paramount Pictures
registered in the United States Patent and Trademark Office.
All original designs are copyright © Paramount Pictures.
No infringement of Paramount's copyrights is intended.



Updated 2024-05-22 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2
- Plugin created to load ship under "Klingon Ships"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T

To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod).  Then run the game, and your ships should load in QuickBattle!


This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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