1695058504-Cyan1d3's MK II Sovereign Pack (Remastered Version) v2_4.zip —
This mod contains Cyan1d3's updated Sovereign MK II, now with the original projectiles updated for BC Remastered v1.2!
This mod has been updated per the notes below:
Updated 2023-09-13 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2
- used SFX script "Sovereign Phaser" for compatibility with RE v1.2
- Plugins created to load ships under "Cyan1d3s Fleet"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T
To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!
CyAn1d3's MKII Sovereign This ship is designed to succeed the original Sovereign Design, placed around the timeline of the MKII Galaxy Class, there are 3 ships in total, An NX, Standard, and War Variant. loadouts, power outputs, shields, and hull strengths are varied as well. Requirements: Skinning And Damaging tool, for map Swaps. these ships are slipstream capable, so you will need that mod to take advantage of this feature. Credits: Model, Textures, Scripting: CyAn1d3. Original Hardpoint: Cronoligical Guy Edits done by CyAn1d3 because it has been a year since i released this for beta, and i have had numerous computer problems, i do not remember ALL my testers other than Captain_D, and Shade_30, who without these individuals this ship would have been lost forever. Issues: there MAY be a possible sound issue concerning phasers, to fix this you will have to generate the plugin yourself for them. all other SFX should work. There are some MINOR smoothing problems that self-generated when coverted to NIF format, these could not be fixed no matter how hard i tried as the original mesh that was created is on a dead hard drive. Contact: should any need arise to contact me concerning this mod, feel free to send me an email @: [email protected] I WILL NOT OPEN E-MAILS WITH NO DESCRIPTIVE TITLE THEY WILL SIMPLY BE DELETED Distribution: Do not distribute modified versions of these files without attaining permission from the author. This includes mesh changes, textures, HP's, conversions, and any other modifications. To request permission, please contact me. IF YOU WISH TO PORT MY WORK TO SFC OR LEGACY.... CONTACT ME.... and ill think about it ( hey, at least im being honest :) ) Legal Crap: (because my imaginary lawyer says i have to) THIS MATERIAL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office. All original designs are copyright © Paramount Pictures. No infringement of Paramount's copyrights is intended. Updated 2023-09-13 by MSR1701 with the following changes: - Updated Projectile Script for compatibility with REv1.2 - used SFX script "Sovereign Phaser" for compatibility with RE v1.2 - Plugins created to load ships under "Cyan1d3s Fleet" No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T To Install: Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle! This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
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