DAP Borg Sphere Upgrade

This is an upgrade for the DAP(Unimatrix 1) Borg Sphere that will give it 8 warp energy beams, 6 warp plasma projectors, 4 Cutting Beams, 8...

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This is an upgrade for the DAP(Unimatrix 1) Borg Sphere that will give it 8 warp energy beams, 6 warp plasma projectors, 4 Cutting Beams, 8 warp plasma cannons, and 8 warp Plasma/Nanite torpedo bays, and like the Voyager Cube upgrade, includes the "BorgHail.py" file which allows the player to hail enemy ships at the onset of battle with a powerless, invisible torpedo whose launch sound is the Borg hail from Star Trek: First Contact. The ship also has a newer, much better icon Targa as well as a fully-detailed weapons HUD with correctly-positioned weapons icons. The upgrade also includes six high-powered tractor beams; like my other downloadable hardpoints, these may have to have their damage values adjusted significantly so that they don't pull so hard(my ships are rebalanced for stronger tractor beams and are all more massive) - you can do this in the "sphere.py" file in "scripts/ships/Hardpoints". The mass of the sphere may also have to be adjusted significantly as well; find the hardpoint file for your Galaxy-class starship and find the line which says something like "Galaxy.SetMass(bla-bla)" where "bla-bla" is the vessel's mass. Multiply this figure by about 150 and enter this for the new mass of the Borg Sphere(the line for this should be something like "BorgSphere.SetMass(whatever)" where "whatever" is the old mass - this is in the Sphere's hardpoint file). Now take the mass of the sphere and multiply by 1,500,000 to get a decent moment of inertia for the sphere(a moment of inertia that is too small means that a tangential force to the sphere's hull can cause it to spin wildly out of control), and enter this value in the line "BorgSphere.SetRotationalInertia("I")" where "I" is the moment of inertia of the sphere. This vessel, like the similarly-textured Voyager Borg Cube with its upgrade, is now incredibly-powerful and can easily take on a large armada of conventional vessels.

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Download 'dapsphereupgrade.rar' (697KB)

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Programmer:	CaptainBryan(CaptainCook/CaptainRussell)

Requirements:
-Bridge Commander
-BCMP(for Ship TGL)
-DAP Borg Sphere(installed)

Information:
	This is an upgrade for the DAP(Unimatrix 1) Borg Sphere that will give it 8 warp energy beams, 6 warp plasma projectors, 4 Cutting Beams, 8 warp plasma cannons, and 8 warp Plasma/Nanite torpedo bays, and like the Voyager Cube upgrade, includes the "BorgHail.py" file which allows the player to hail enemy ships at the onset of battle with a powerless, invisible torpedo whose launch sound is the Borg hail from Star Trek: First Contact.  The ship also has a newer, much better icon Targa as well as a fully-detailed weapons HUD with correctly-positioned weapons icons.
	The upgrade also includes six high-powered tractor beams; like my other downloadable hardpoints, these may have to have their damage values adjusted significantly so that they don't pull so hard(my ships are rebalanced for stronger tractor beams and are all more massive) - you can do this in the "sphere.py" file in "scripts/ships/Hardpoints".  The mass of the sphere may also have to be adjusted significantly as well; find the hardpoint file for your Galaxy-class starship and find the line which says something like "Galaxy.SetMass(bla-bla)" where "bla-bla" is the vessel's mass.  Multiply this figure by about 150 and enter this for the new mass of the Borg Sphere(the line for this should be something like "BorgSphere.SetMass(whatever)" where "whatever" is the old mass - this is in the Sphere's hardpoint file).  Now take the mass of the sphere and multiply by 1,500,000 to get a decent moment of inertia for the sphere(a moment of inertia that is too small means that a tangential force to the sphere's hull can cause it to spin wildly out of control), and enter this value in the line "BorgSphere.SetRotationalInertia("I")" where "I" is the moment of inertia of the sphere.
	This vessel, like the similarly-textured Voyager Borg Cube with its upgrade, is now incredibly-powerful and can easily take on a large armada of conventional vessels.

Installation:
	Extract the RAR archive somewhere and then cut/copy and paste the "scripts", "sfx", and "data" folders into the "Bridge Commander" folder; a TGL for the Borg Sphere is also included - put this in the "Ship TGLs" folder in the "BC-Mod Packager" folder and then use BCMP to update the TGL and get it into the game.

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CaptainBryan


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Registered 13th July 2005

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