SFRD Deep Space Nine

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The Cardassian station Terok Nor, re-designated by Starfleet as Deep Space 9 has undergone many refits, upgrading nearly all of the on board systems to Starfleet standards.

Starfleet R-D was assigned to design and install the most up-to-date series of upgrades.


During initial tests SFRD found that the up rated shield system put a massive strain on the stations power core, when the shields were run at 100% the drain was so much that the station was depleted of main power after just under three minutes.

SFRD decided after some deliberation that the massive drain could be regulated by strategic and tactical prioritisation of DS9-s available power.


Current systems on board DS9 seem to be within the standards set by SFRD and even though the station is undergoing extensive engineering shake down operations, DS9 has been declared Refit-Complete.


SFRD system engineers have discovered an anomalous algorithm which constantly provides power to the stations engine systems, upon station power up the computer assigns power to each required main system (weapons, sensors, shields) but also to the engines, this puts a drain on the power core under alert conditions. It is advised to all personnel on duty to manually reset this to just 5%.

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Download 'sfrd_ds9_station.zip' (32.09MB)

Screenshots
Readme
Required ================
you will need to have installed the bridge commander patch 
[ http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 ] 

 and of course the Foundation  (which can also be found in BCut and KM and follow the readmes )

Starfleet R-D-s Enginerring Kit  use weapons and sounds from there
http://bridgecommander.filefront.com/file/SFRD_Engineering_Kit;117658

===================== Credits ==========================
Thank you Totally games for making Bridge Commander possible and
For the Patch that we use (1.1)

and Dasher42 for his Foundation mod that allows us to add more ships
  (the foundation comes bcut and in Kobayashi Maru, if you have KM , DO NOT reinstall)

USS Sovereign for BCUT - TDE  (good tools) 

Kobayashi Maru -  by the KM Team           [highly recommend this]	

mesh - Baz1701

textures - Baz1701

description-backstory - hobbs [Uss Griffin] 
proofreading - Lionus 

hardpoint - TiqHud

beta testing - SFRD - Uss Marine
[[ SFRD team ,  hobbs [Uss Griffin], bankruptstudios, Lionus, GMunoz, JB06, Baz1701, King Class Scout,
   Wiley Coyote, Bones [DrMcCoy1701a], Tally, sovereign001, TiqHud ]]
screenshots by beta testers, graphics quality is different because the screenshots are from different systems.

tested in Kobayashi Maru and with Starfleet R-D-s Enginerring Kit
Note: this will be in QB menu Bases
=========================================================================
=========================================================================
To install
just unzip into a Temp folder and copy-paste the contents into your main Bridge Commander folder.

Starfleet R-D team MUST be contacted, and Permission asked, just Polite, but your project must be renamed to prevent
 overwriting and a proper credit given, to this team and the Other contributers in the readme.

Most of the Starfleet R-D team can be PMed at BCC

I can be emailed at  tiqhud AT gmail Dot com   [best if emailed] , or PMed at BCC , BCS:TNG

by the installation of this Mod-ship you agree that I or anyone mentioned in this readme, can NOT be held 
responsible , for the Messing up of Your computer


COPYRIGHTS
__________________________________
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM - (C) INTERPLAY - PARAMOUNT PICTURES.

Star Trek, Bridge Commander, Star Trek Deep Space Nine, Star Trek The Next
generation, Star Trek Voyager (and various logo devices used in them) are
copyright Paramount Pictures, as are the characters, related images, and sounds
from the productions.

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