1685638385-DJ Sovereign Class Pack (Remastered Version) v1_2.7z —
The DJ Sovereign Class Pack contains two ships, the Enterprise-E and a texture variation of Enterprise-E with a darker texture to the hull.
This mod includes the changes noted below:
Updated 2023-05-31 by MSR1701 with the following changes:
- script for Torpedoes updated to use "Photon 7" and "Quantum 3" for BC RE v1.2
- Ship Plugin added to load the ship under "Federation Ships"
- sfx updated to use "Soverign Phaser" sfx for compatibility with BC RE v1.2
- NanoFX Blinkers removed for Remastered for compatibility with RE v1.2
No other changes were effected to the model, textures and scripts on this update.
Title : DJ Sovereign Class Filename : DJSovereign.zip Version : 1.0 Date : 6/13/11 Author : DJ Curtis Contact : PM at Bridge Commander Central Requirements : NanoFX V2.0beta for blinkers In the Pack ----------- Two ships: 1. Sovereign Class U.S.S. Enterprise E 2. Sovereign Class U.S.S. Enterprise E with dark paint scheme Description ------------ U.S.S. Enterprise NCC-1701-E Sovereign Class Launched: 2372 The sixth starship to bear the name Enterprise, the ship was commanded by Captain Jean-Luc Picard. Designed and built during a time when the Federation was threatened by both the Borg and the Dominion, the Enterprise E was a more effective combat vessel than its predecessors. Sporting over a dozen phaser arrays, mulitple photon torpedo launchers, and a high power forward quantum torpedo launcher, the Enterprise was Starfleet's most advanced ship in the early 2370's. In less than the first decade of its life, the Enterprise E fought and successfully defeated the Remans, Sona, and even the Borg, proving her effectiveness time and again. Fast, powerful, advanced and agile for her size, the Enterprise is a deadly opponent. Troubleshooting/Bugs -------------------- No known bugs at this time. Please post a thread in the BCC tech support forum if you've got troubles. SUPPORT THE BC MODDING COMMUNITY! LEARN TO MOD! JOIN BCC AND START DIGGING THROUGH ARTICLES. Credits ------------- Original Design : John Eaves/Paramount Mesh : DJ Curtis Textures : DJ Curtis Icon : DJ Curtis Hardpoints : DJ Curtis Other : -Photon Torpedo from DKealt's Torpedo Pack. Not sure who the phaser sounds belong to, but they aren't mine. Thanks to my beta testers! Steps to install ---------------- 1. Extract the Scripts, Data and SFX folders to your BC directory. Copyright and Distribution Permissions -------------------------------------- THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Copyright notices: Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. Do not distribute modified versions of these files without attaining permission from the author. This includes mesh changes, textures, HP's, conversions, and any other modifications. To request permission, please contact me via PM at BCC. Updated 2023-05-31 by MSR1701 with the following changes: - script for Torpedoes updated to use "Photon 7" and "Quantum 3" for BC RE v1.2 - Ship Plugin added to load the ship under "Federation Ships" - sfx updated to use "Soverign Phaser" sfx for compatibility with BC RE v1.2 - NanoFX Blinkers removed for Remastered for compatibility with RE v1.2 No other changes were effected to the model, textures and scripts on this update. This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
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