dwcardassianshippackv1.zip —
Well folks sorry its taken so long to get this one out.
I present the Dominion Wars: Cardassian Ship Pack. In this pack you will find, Hideki Class Kimal Class Galor Class Keldon Class Hutet Class
Here's the stuff you need for it to work;
* Sub Menu V3; http://bridgecommander.filefront.com/file/SubMenu_Mod;27960 * NanoFX2b; http://bridgecommander.filefront.com/file/NanoFX;23469 * Elminster's Common Weapons Pack; http://bridgecommander.filefront.com/file/Elminsters_Common_Weapons_Pack_v26;36517
Since I created this pack, I'll let you guys rate it.
Cheers
El.
Naem: Dominion Wars: Cardassian Ship Pack VERSION: 1.0 REQUIREMENTS: (from www.bcfiles.com) NanoFX2b or later Submenu Mod V3 or later Elminster's Common Weapons Pack V2.6 or later The latest version of Foundation (included with BCMI.NET/BCMP 4.4) NOTES: First Release ABOUT: This is the second in a series of ship packs designed around the Dominion Wars,(DeepSPace 9). While most of the ships in these pack are canon and were seen, some were surmised to have been involved. Others were taken from ships used in Gizmo Games 'Dominion Wars' Ships included; Hutet Keldon Galor Kimal Hideki Un/Install Instructions: To install. Extract the installer .exe to a temporary folder, and double click. Make sure you set the install path to the location of your BC installation. To uninstall. Goto Control Panel/Add Remove Programs and select Remove. Changes: First Release IMPORTANT: If you are creating a mod, please do not use any files that have the same names and are in the same locations as any of the files in this pack. I will not support faults resulting from this type of problem. This pack should not interfere with any other mod, provided the above directions are followed. This pack includes high resolution textures ONLY. Thanks: My Beta Testers; MayhemUK Darkthunder BlackRook32 Retexture; BlackRook32 Bugs/issues: Hutet Weapons Icons cannot be fixed as they will not load into the TDE! Ship descriptions do not display in Player/Region menu. NanoFX blinkers will be misalligned, after docking/warping etc, this is a NanoFX problem. For the future: Try and fix the ship description bug. Model rescales if/when needed or identified Credits: Zorg/Morpheus for permission to use his models. BlackRook32 for the retextures. Author: Elminster [email protected]
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