Ducats Photon Replacement

Want a more interesting torpedo? This torpedo will replace the stock one with a nice, bright orange one. Now it doesn't nessecarily look fed...

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Want a more interesting torpedo? This torpedo will replace the stock one with a nice, bright orange one. Now it doesn't nessecarily look federation, but it does look futuristic. It has the same properties as a photon torpedo, and 600 damage. (I think the stock's were 500 and 550). The good news is, if you don't want to replace your stock torpedo, simply rename the py in scripts/tactical/projectiles before you install it. All the sounds and textures have unique names, which also means if you don't like it, just grab the old PhotonTorpedo.py from the SDK and replace that file and you have your original torpedo back.

On BCN, you can find a thead that is a walk through on how to change torpedo's using the model property editor, made by myself, that I posted earlier this week. You may find it usefull if you've never added a new torpedo. (You wont need this if you don't change the file name) http://dynamic3.gamespy.com/~bridgecommander/vbforums/showthread.php?s=&threadid=8693

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Download 'ducat_photon10.zip' (66KB)

Readme
To install and replace the current Photon Torpedo, just copy the content of the folder Photon in this ZIP to the root of your preferred Bridge Commander folder.
 
Also, if you want to install as a new torpedo, rename the file PhotonTorpedo.py to DucatPhoton.py, before the copy-to-the-BCRoot-and-paste thing, and edit your favorite ship's HP to add it. 

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Darek Ducat


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Registered 27th October 2002

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