This will change Rick Knox's Miranda class ship, and you will need that ship before you can use this file.
All of the changes are very well done, with the exception of the increase in shield strength. It took too much to drop them, even for non-stock ships. The added quantum's is really nice, as is changing the weapons fire from old school to current. All in all very nicely done, even if the shields are too strong.
One note to the maker of this file. You may want to go back and look over some of the DS9 eps that showed Miranda class ships in them. If I remember right, they still did fire phasers from the "cannons", even if they were "normal" ones. Also. you may want too take note as to just how fast they were destroyed at the battle to retake DS9.
Miranda Update Readme. About This mod will update Rick Knox's Miranda to DS9 era specs. It is intended to compliment the Lakota refit Excelsior variant. This makes the ship much more effictive when dealing with Cardassian or Dominion ships. Install Instructions Just extract the Miranda.py file into; Gamepath\scripts\ships\hardpoints directory Select 'yes' when prompted to overwrite the existing hardpoints file. WARNING this wil change the stock Miranda, it will not be added as an additional ship! If you want to restore your original Miranda back up this file before overwriting. Changes Increased the number of fore and aft torpedoe launchers Added 40 Quantum torpedoes Increased the number of Photon torpedoes Phasers now use the TNG style and have been uprated to approx. TNG damage spec. Shield strength increased All systems - strength increased Removed the Megaphasers (I have never seen them used on a post Wrath of Khan Miranda) Reduced repair time on all systems. Thanks
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