nn_skinl
nn_lb1

Federation Dreadnought TOS

fed_dreadnoughttoscomplete.zip

Description

Here is a TOS style Federation Dreadnought, it is a powerful vessel for its time and is balanced against other vessels of the same era. This ship does have a weakness it has no aft weapons, and its main weapons aren't particually strong. This ship would be destroyed very quickly when put up against most ships from the 24th Century.

nn_lb2

README

Credits:
Mesh: Stresspuppy/moonraker
Textures: Meshula labs
Conversion and scale: Starforce2
 
copied some weapons and examples from Anduril's constitution (TOSphotorp.py) 

HardPoints by TiqHud
   (my first to Hardpoint from model to ingame let me know if you got a problem [email protected])
       this is a complete mod (NOW) the weapons Icons are fixed the Phasers Blue, as they should be

using the Technical Manual, Aft of the ship is unarmmed and very weak, but this is an early vessel
and Federation was learning still (one does not stop learning)


the the Model file 
      stresspuppyfdn.rar (http://bridgecommander.filefront.com/file/TOS_Federation_DN;26245

required bcmp-beta-v4.4-full.zip   (gotten here http://bridgecommander.filefront.com/file/BCMP_full_version;4171
required for blinkers ::: nanofx2.0_beta.zip   (gotten here http://bridgecommander.filefront.com/file/NanoFX;23469

thanks to  NanoByte for Nanofx
thanks to   Nightsoft for BCMP
     
using Bcmp you must make a pluggin

to make plugin

Just start BCMP ,
click on the Icon (uptop) says 'GAME TOOLS'
look a little to your right and down little (see the name.py)
find the correct one for the ship

example::: merchantman.py   Click on it
To the right is an  item called QB Menu (click on it)
Choose the QB Menu placement you want your ship to be in the game.
(maybe “other ships” , or “Federation” , just where ever you want)
x
example::: choose Other ship (MENU) for this (ship)
Near the bottom is a button labeled MAKE PLUGGIN click  it
and there you go

There are no comments yet. Be the first!

nn_skinr
nn_player