=FLX= SFX Pack v0.1

Hello, I'm known as FLX=Alecto=AO in Star Trek: Bridge Commander and today I release to you some very cool sound effects that I have been us...

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Hello, I'm known as FLX=Alecto=AO in Star Trek: Bridge Commander and today I release to you some very cool sound effects that I have been using for quite some time.

I spent many hours going over and over the Star Trek: First Contact film to bring you these so I hope you enjoy using them in your games as much as I do in mine. I will more than likely add more sfx to this project as the months go by, we'll just have to wait and see how popular this first edition turns out to be!

Regards,

Alecto

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Download 'flx_sfx_pack_v0.1.zip' (3.52MB)

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TITLE: =FLX= SFX Pack v0.1

AUTHOR: Alecto

BRIEF: New cannon sound effects from Star Trek: First Contact tested on BC KM 1.0

IMPORTANT: PLEASE BACK UP YOUR STBC KM 1.0 SFX FOLDER BEFORE INSTALLING THIS STAR TREK: BRIDGE COMMANDER GAME MODIFICATION!!!

INSTALL: Copy and paste the sfx folder to your STBC KM 1.0 sfx directory folder and overwrite when required to install.

NOTE: This modification brings you all new cannon sfx that have only been edited to run correctly in game, this project is ongoing. Future changes may be made to link certain individual sfx to specific ships. However, I still do not know how the sfx wav format files are linked to the ships individually so I can not specifically assign new sfx to specific ships. If you know how the wav format sound files are specifically linked to the individual ships, please contact me.

PERMISSIONS: This modification can be used in conjunction with any other Star Trek: Bridge Commander game modification as long as credit is given appropriately where due.

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Changes to STBC KM 1.0 files made are as follows:

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01. New Pulse Phaser sfx taken from the Defiant for all Federation ships equipped with Pulse Phaser cannons.

Files to be over written are:

*PulsePhaserJLH.wav

*PPhaser.wav

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02. New Phaser Burst sfx taken from the Enterprise-E, for use with the Federation, Sovereign Class Starship.

Files to be over written are:

*KO_FedBurstA.wav

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03. New Photon Torpedo sfx taken from the Akira Class Starship in First COntact, to be used for almost all Federation ships.

Files to be over written are:

*FedPhotonTorp.wav

*KO_FedPhoton.wav

*Photon Torp.wav

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04. Improved the quality of the First Contact Borg Speech used randomly when Borg enter play.

Files to be over written are:

*FirstContactBorgSpeech.wav

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05. New Pulse Photon sfx taken from the Rapid Fire Quantum Torpedo Turret on The Enterprise-E when Data shoots at Zefram Cochrane's vessel, the Phoenix.

Files to be over written are:

*FedPulsePhotonTorp.wav

*KO_FedPulsePhoton.wav

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06. New Quantum Torpedo sfx taken from the Rapid Fire Quantum Torpedo Turret on The Enterprise-E when Picard first orders the fleet to attack the Borg Cube near the beginning of the film.

Files to be over written are:

*Quantum Torp.wav

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07. New Self Destruct Cancellation sfx which will replace the XO's (Saffi's) very annoying voice with the lovely voice of
Majel Barrett, the computer, unfortunately for some reason I get nothing but static when this is supposed to play in game. I
will be working on fixing this problem, if you can come up with a solution before I do, please let me know, thanks.

Files to be over written are:

*SelfDestructCancel.mp3

Note: You can delete the SelfDestructCancel.LIP file as it's only used to make the XO's mouth move, the file can be located in your BC sfx directory (Drive Letter:Bridge Commandersfxbridgecrewxo...) folder.

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08. New door opening and closing sfx for the Federation, Sovereign class Starship.

Files to be over written are:

*ebdoor.wav

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Disclaimer: "Star Trek" and related names are registered trademarks of Paramount Pictures and CBS Paramount Television. This Star Trek: Bridge Commander game modification is intended solely for non-profit purposes. No copyright infringement is
intended by use of this Star Trek: Bridge Commander game modification. Any material within this Star Trek: Bridge Commander game modification may not be reproduced without the express permission of the authors.

#####################################################################################-------------------------------------------------------------

A very special thank you to Gene Roddenberry, Rick Berman, Michael Piller, Jeri Taylor and Brannon Braga.

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This Star Trek: Bridge Commander game modification has not been created, supported or distributed by Activision or Totally
Games.

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For more information or to contact me (Alecto), please send your e-mail to:

gjsmith84@hotmail.co.uk

Please also visit the BC, Free Lancer Xtreme Guild on Xfire at:

http://www.xfire.com/clans/freelancerxtreme/

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Alecto


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Registered 24th February 2009

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