This is version two of my Early TNG Generic bridge. Changes include some small bugfixes, lightmapping changes (so it will be a bit brighter) and general cosmetics. I have also taken the liberty of replacing the RED ALERT display to something that looks a bit more like what we saw in the various films. It's not perfect but it's better than it was in version one.
Installation is simple, this will overwrite your existing ETNG Generic or if you have not downloaded the first version, it will install the bridge so you do not have to go file hunting.
Title : Generic Bridge Module (Early TNG) Version : 1.0 Date : 02/02/09 Author : Barihawk, 3rd Era Bridge Team Email : barihawk at hotmail dot com URL : http://www.bc-central.com File description: The Generic Bridge Module Project is an effort to create "catch all" bridges that can be used for any starship in the game. Much as Starfleet vessels use interchangeable and removeable bridge modules in order save resources, I have done the same to save time. The bridges will have no identification of ship name or class, it's completely up to you to imagine that they are there. Otherwise this bridge is fully stocked with everything you could want. This specific bridge represents the Early TNG era, from just before TNG began to Season 5. This represents vessels such as the Challenger class, Akira class, Challenger, etc that first began to be built at the time. We are starting to see the amber panels that were typical of The Next Generation while still seeing old displays from the TMP era. Suitable vessels for this bridge: -All Wolf 359 vessels -TMP era vessels with TNG hardpoints -The Akira -Mirandas, Excelsiors, Constitutions, Centaurs, etc -Gagarin Class (Great ship available at BCFiles) -Korolev Class (Great ship available at BCFiles) -Any ship you darn well please! This bridge has animated LCARS, animated red alert klaxons, full lightmaps, and a brand new look for BC bridges. The updated Version 2 of this bridge features enhanced and brightened lightmaps, some small fixes, and a brand new alert screen that is strongly influenced by the actual movie screens. Credits: Generic Bridge Module (Early TNG) ------------- Original Model: Enterprise C Bridge by 3rd Era Model Design : Paramount Original Textures : Cpt. LC Amaral & Viper Leader New Textures : Barihawk & Dr_McCoy1701A Original Mesh : Cpt. LC Amaral & Viper Leader Mesh Fixes : Sean Animations : Cpt. LC Amaral & Mark & Barihawk Scripting : Cpt. LC Amaral & Mark & Dasher 42 & Barihawk Porting : Mark Research : Blackrook32 Thanks to : All the people at BC Central who gave support and help, especially Doc McCoy Also Included ----------- Technical Details ----------------- Tested at BC version 1.1 with Kobayashi Maru 1.0 This requires the Dasher’s bridge plugin installed (Already included in KM1.0 This Bridge has Bridge Plugin only features Known Bugs ---------- Walk FX will not recognise the raised platform at the back of the bridge. (inherited) Install instructions -------------------- 1 – Drop "Bridge Commander" folder into your Activision directory. Or do it manually. Whatever floats your boat. 2 – You should get an overwrite prompt if you did it right. Select to overwrite all files and it should update your current bridge model. Other Notes -------------------- Please request permission from 3rd Era before redistributing these files. These files may be posted with permission to any free site or forum for downloading, but full credit must be made to the above credits in the main post. Any unauthorized use of this file or theft of credit will be taken action against.
There are no comments yet. Be the first!