Here is "Final" version of the BC X303 Prometheus. This version is more detailed than the previous releases. The model has been scaled to canon Stargate: SG-1 seasons 6, 7, 8 and 9. The first version is based on the 6th season episode "Disclosure", that includes air to air missiles and small yellowish Asgard pulse weapons. The second version, the X303 Refit includes air to air missiles, rail guns and a volley of Naquada enriched type 9 nuclear warheads. These ships can narrowly handle a standard Goa'uld Ha'tak Mothership. But the Anubis Ha'tak and the Replicator Ha'tak will provide more of a challenge. In either case you will not come away "unscathed". So prepare to defend the Earth from the latest threats in the Galaxy!
Defiantly Download Worthy!
File name = X-303 and X-303 refit Developer - Dave975 + DKealt E-mail = firstname.lastname@example.org version = Final (I hope!) Discription = This is a vastly improved model of the X-303 "Prometheus". The model should now be correct scale ans has a lot more detail on it, along with improved textures by DKealt making it the best and most detailed version of the ship available. There are 2 versions of the ship included in this pack. The first is the season 7/8 version featuring small Asgard pulses fitted in the season 6 episode "Disclosure" and air-2-air missiles. The second version is the season 9 refit which features the rail guns, air-2-air missiles and a compliment of 8 naquadrina-enhanced typw 9 nukes. Both versions are prety accurate to thier respective times. The first should be more than a match againts the standard Ha'tak, but not against the Anibis's Ha'tak. The second should be able to take on Anubis's Ha'tak, but will still take considerable damage. This will probally be the last release of this ship, as there are several more than enough versions now. Known Bugs = None that i know of. If anyone finds any please let me know. Credits = Model and scripts by me (Dave975) Icon, glows, sfx and textures by DKealt. Installation Instructions = copy and paste into BC directory then use BCMP.
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