Started quite a while ago as part of a TOS pack, which seemingly fell though. A few weeks ago I started scouring my Hard Drive for stuff to release, and came across this! It's a highly detailed, smooth Daedalus Class. It's very lightly armed, just 4 lasers. Balanced to Phasers TOS pack.
Title : JL Studios Daedalus Class V1.0 Filename : JL_Studios_Daedalus_Class_V1.0.rar Version : 1.0 Date : 6/01/09 Author : JL Studios Contact : PM Jb06 or limey98 at BCS-TNG.com/forums or bc-central.com Requirements : - BC - BC 1.1 Patch - http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 - Foundation - Part of BCMI (http://bridgecommander.filefront.com/file/BCMI_final;10490) or BCMP (http://bridgecommander.filefront.com/file/BCMP_full_version;4171) - NanoFX 2.0 Beta - http://bridgecommander.filefront.com/file/NanoFX;23469 Description ------------ This was originally made for a TOS pack, but then was later suspended. The textures are high resolution 2048 to go with the high quality mesh. It is balanced to Phasers TOS pack and it lightly armed with lasers. New Credits ------------ Mesh : limey98 Textures : Jb06 Hardpoints : Jb06 Icon : Jb06 Beta Testing ------------ Jb06 limey98 USS Voyager Steps to install ---------------- 1. Extract JL_Studios_Daedalus_Class_V1.0.rar 2. Copy the Data, Scripts & SFX folders to your BC root directory. 2. Click yes to overwrite 3. Open Bridge Commander & find the ship in the federation menu under U.S.S. Daedalus Copyright and Distribution Permissions -------------------------------------- THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Copyright notices: Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. Do not distribute modified versions of these files without attaining permission from the author. This includes mesh changes, textures, HPs, conversions, and any other modifications. To request permission, please contact me via PM at BCS or BCC.
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