JLS Federation DamageFX
Bridge Commander has always had a lack of realistic damage fx ingame. we have stunning models, but the damage looks as bad or even worse than the stock models. So JLS came up with an idea and here's the results.
BE AWARE : They will overwrite your current Nanofx damagefx.
Title: JLS Federation DamageFX Filename: JL_Studios_Federation_DamageFX.rar Version: 1.0 Date Finished: 05/01/2008 Author: Jb06 - JL Studios Contact: Jb06 or limey98 via PM at BCS, BCC or FF. Alternatively, e-mail jl_studios[AT]hotmail[DOT]co[DOT]uk Requirements: - BC - BC 1.1 Patch - http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 - Foundation - Part of BCMI (http://bridgecommander.filefront.com/file/BCMI_final;10490) or BCMP (http://bridgecommander.filefront.com/file/BCMP_full_version;4171) - NanoFX 2.0 Beta - http://bridgecommander.filefront.com/file/NanoFX;23469 Or Km 1.0 Description -------------------- Bridge Commander has always had a lack of realistic damage fx ingame. we have stunning models, but the damage looks as bad or even worse than the stock models. So JLS came up with an idea and here's the results. These Federation DamageFX are high resolution 512x512, bigger than anything to date, but do not lag the game. These are very detailed and include: decks with fully functioning red alert status, force fields going up and failing, sparks flying, fires burning, so this is the first time this has ever been attempted. The DamageFX have been done for almost 4 months, but got delayed from the original release due to the Delta Quadrant Pack, So I've had time to dig it off my HDD and finally release them. They will overwrite your current Nanofx damagefx. Credits -------------------- Thanks to Nanobyte for permission to release these :D -------------------- Beta Testing -------------------- AndrewJ Voyager Fekleyr Targ Billz Shinzon DL Forsaken Technical Details -------------------- Tested on BC 1.1 and KM 1.0 Tested on a BC 1.1 and a non KM 1.0 Notes -------------------- * This mod will overwrite your current Nanofx textures, so back up your originals incase you don't like these :P Installation -------------------- 1. Extract JL_Studios_Federation_DamageFX.rar 2. Copy the Data, Scripts folders into your root BC directory 3. Start up BC. . 4. Red alert, arm weapons and fire the hell out of another ship to see the results! Legal Stuff -------------------- THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Copyright notices: Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next generation, Star Trek: Voyager (and various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sounds from the productions. Do not distribute modified versions of these files without attaining permission from the Author. Contact details listed above.
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