Here is the McKinley Station that just came out, but now fully furnished with some HP’s. McKinley Station is one design of ship construction yard at the Utopia Planitia Fleet Yards above Mars. This yard was specially designed and built to construct the Galaxy and Nebula Class star ships. After new star ship class were created, and had a Galaxy like shape, this yard would also be used. Along with construction star ships, this yard is capable of defending its self. It doesn't have many weapons on its own, but if there are many in a group, they are more then well defended.
Author: Capitan_Picard Mod Name: McKinley Station Requirements: -Bridge Commander V1.1 -BCMP - (I didn’t put lights on because some people don’t like Nano FX) Weapons 1 Dorsal Phaser, rated at 750 Mw. 2 Forward Torpedo Tubes, each firing 2 high tracking Photon torpedoes every 25 seconds, with a 3 second delay. Shield Rating All shield strength rated at 3500 MW with a 6 MW capacity recharge. Hull Rating The hull is not overly strong because of the different design. The hull is rated at 18000. Ship Tactics When against the yard, stay under the arms, the Ventral phaser has a more limited field-of-fire. If playing with the yard as an ally, try to lure enemy ships in front of the torpedo launchers, or the dorsal side, to the phaser. Installation: Just the normal copy and paste the data, scripts and sfx folders in to your BC directory. If you want the TGL I made, copy the Ship TGL in to you BCMP folder. Then run BCMP and update all the TGL’s. And that’s all there is to it. Bugs: Just one, I don’t know if it is my AI but the station doesn’t like to just the tractors like the normal dry dock. If you know how to fix this or if there are any other problems, I would very much like to know so I can fix it for a new version. My email is firstname.lastname@example.org. (Please don’t ask), so just email me the problem. Credits: Model and texture: Deemon Lighting: ModelsPlease Port/icon: Starforce2 Photon Torpedo: DKealt’s torpedo pack so, Zombie Zan, C2X, Collective Alliance, and Knox1711 and DKealt Phaser Texture: C2X Phaser Sound: I don’t know, I found it in my install for BC, if you recognize it let me know so I can give you credit. TDE: Mark Allen, I used it to line up the damage icons. Nebula Class: Captain Russell, I used it for one of the screen shots Galaxy Class: Scotchy, again I used it for one of the screen shots. Ambassador Class: Cpt. LC Amaral, once again I used it for one of the screen shots. Read Me Format: Capitan Russell, I hope you don’t mind, I had no idea what I was doing. I hope I didn’t forget anyone or do something wrong, if I did please let me know and I will fix it. Please ask me, if you intend to release my version anywhere else on anyformat, thanks. I hope you like the mod, and thanks for downloading it! :)
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