Here is an update to the Multiplayer Bridge Crew Mod. This opens the Tactical and Science features from the Single Player for more options on line. You can play this mod with a clean unmodded Bridge Commander. This update will no longer conflict with the SFC Marine Capture Mod by NXDefiant.
Check it out...
MP_Bridge_Crew_V1.1 By MadJohn ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WHAT IT DOES ~~~~~~~~~~~~ This rerplaces you Bridge Crew Menu Handelers and enable you to call on Felix's Skills in the Multiplayer Games. Also Allows you to launch probes in the Science Menu Handelers. WHAT IT NEEDS TO WORK ~~~~~~~~~~~~~~~~~~~~~~ Nothing!..............Thats right, no Foundation, no QBR, no nothing!! These are Local Scripts and Do Not form part of the MP checksum process, so no mismatch problems. Therefore if you play a Clean Install, MP Game, you can 'still' play a clean game with these changes. If you have Foundation, QBR ect... it will have no effect on this mod visa versa. Changes ~~~~~~~ V1.1 - Found a conflict with the marine capture mod by NXDefiant, this is now fixed. Also finally got around to packing this mod, and all future releases will be in .BCMod format. Still no joy with the 'Extended' Evasive menu. V1.0 - Original Release CREDITS ~~~~~~~~ All me... Mad John From SDK Scripts if you have played against me on line you have helped in the beta test, Thx!! LEGAL ~~~~~~ Work Done by me for free, and free for use by anyone for free. But 'Credit' would be nice if you make use of in in another script. Copyrights ect... Activision ect... Star Trek ect... Anybody Else ect... Good Game! What about a Second? What about Improved Multiplayer? OTHER STUFF ~~~~~~~~~~~~ As this is not based on the Foundation system, it 'Should'nt' have any effects on SP, QB or QBR additions you might have made. Also tested in ATP3 and has shown no problems. Also no support is available for custom menus currently popping up on MP game modes. These are based on the Foundation system. This Version uses the Standard menus Tactical and stock player A.I.'s, future version wil include an extended Evasive Menu and support Custom maneuvers, but this is going ot require a new set of AI's to make it work. Backups are included of the original (v1.1) .py and or .pyc files should you wish to remove this mod. Just remove the relivant files and copy the .py and or .pyc files back from the Backup Directory. Beta Test ~~~~~~~~~~~~~~~~~~~~~ If you have any skills in the AI department, you can download the Beta version at my website: http://madjohn.members.easyspace.com/MPBridgeCrewBeta.zip
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