This is a rough preview of the latest work by Nanobyte, Author of the NanoFX2b modification that revolutionized the way we play modded BC. Returning to update NanoFX GE (Graphics Engine) this model viewer comes with a pre-selection of ships ported from Bridge Commander. The ships and planets will be highly detailed. This is includes .BMP maps that give the viewer an "unimagined" level of detail, not seen even in the BC modding scene today. You can also control your backgrounds, ship movement and such. Just to give you a taste of what's to come.
The Main Goal of this project is too break away from the "confines" of the (old and dated) Bridge Commander game engine. With NanoFX GE's potential. We will be able to take the best of Bridge Commander and expand to new and exciting Horizons. This "IS" the real deal folks. We have some of the most talented people in our modding community today, assisting Nanobyte to this end.
In order to use this utility. You MUST HAVE THE FOLLOWING Microsoft .NET Framework 2.0, A decent video card that supports Pixel Shader 2.0 w/ 3.0 capabilities and 2/13/2007 DirectX 9.0c installed on your PC. If you don't have them, this utility will not work.
**PLEASE NOTE: THIS IS NOT A MODIFICATION FOR BRIDGE COMMANDER, BUT A STAND ALONE VIEWER WITH SAMPLE SHIPS THAT WERE PORTED TO IT FROM MODDED BC.**
Please visit Nanofx.org to get the latest information, screen shots and downloads (extra ships for the model viewer :D ) on NanoFX-GE. Read the Read-Me, it's called Read-Me for a reason! To install simply extract the archive and load nGE_mview.exe. Nanobyte is looking for more betatesters for the engine so head over to the site and PM if your interested. Have Fun!! Nanobyte and the staff.
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