NCC 1701 - G

This is a wicked ship. I would get it any day, just because of the name! But even if it wasnt the Enterprise G, its still worth the download...

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This is a wicked ship. I would get it any day, just because of the name! But even if it wasnt the Enterprise G, its still worth the download

This is the heavy cruiser of the four ships. Get all three now! (USS Mako, USS Maximus, USS Rock Island & 1701-G)

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Download '1701g.rar' (758KB)

Readme
Mars station vessel

Instructions for install:

1) Unzip files to a temp directory
2) Drag the folders into your root BC directory and overwrite.
3) Mod is compatable with BCMP/foudnation system for adding ships to the game. Instructions vary slightly depending on version, so add like you would any other ship.
4) Blow something up.


Medium res textures (256*256) only at this time. High res textures may come later.

Questions?

starforce2@hotmail.com
http://www.ugforums.com/~stgn/vb/index.php?s=
find the bridge commander section of that forum if you need additional help.
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Credits:
===================================================================
Model and texture=Joker. Joker does not wish his textures altered, so please do not alter them! (He will not give permission)
Please ask permission before you use this in your mod.

Site url:

http://sfcmods.werewolves.org/mars_station/main.html
===================================================================
Scripting and debugging: Executioner.de and markallen.

beta testing (and excessive nitpicking): starforce2
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Weapons:
7 phasers (4 ventral, 2 dorsal, 1 aft)
4 torpedo tubes (2 fore, 2 aft) (Quantums and enhanced phased plasma)
1 Super phaser (fore)
2 heavy polaron pulse cannons
2 tractor beams.



Tactics: 
Based on the ever propular soverign class, as by it's design, this looks and act's like a heavy cruiser. Rotate though your fire arcs, and keep your best shield to the enemy. Use tractor beams to emobilise the target, allowing you to line up those pulse cannons. It's super phaser is slow to recharge, but has a long fireing time, and you will watch the hull drop on a ship real quick if you hit something unshielded.

tested against 9 of 9's keldon.


Known bugs: Odd damage issue with rear of eneneering section. Same prob as frigate (makes sense, same mesh to an extent)

-super phaser fires a bit low from the emitter. In the intrest of releasing all 4 of these at the same time, I'm letting this minor bug go. But don't worry, it will be updated in a day or 2. You probably wont even notice unless you're right on top of it when it fires. (which isn't a good idea).

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Starforce Productions Team


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Registered 15th May 2002

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