NeoXarch's Damage Textures for NanoFX2

New Damage texture's which have electric discharges pulsing through them and also added a computer core with pulsing conduits and instead...

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New Damage texture's which have electric discharges pulsing through them and also added a computer core with pulsing conduits and instead of the standard 00~31 textures it is now increased to 00~55. Remember to backup you current textures! They will be replaced by this file.

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Download 'neo_nano_fx2.0_damage_ver3.0.zip' (4.74MB)

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New NanoFX 2.0 Damage Texture 3.0 By NeoXarch
June/21/2005
 

New Damage texture's which have electric dis charges pulsing through them and also added a computer core with pulsing condiuet's
and instead of the standard 00~31 textures it is increasde to 00 ~ 55 you do not have to alter anyscripts.

Please feel free to comment CONSTRUCTIVELY. 

The feedback is appreciated.and welcomed

These are just damage textures and no scripting of any kind. 

Just unzip and copy to the folder your BC is located i.e. \Program Files\Activision\Bridge Commander\scripts\Custom\NanoFXv2\ExplosionFX\Gfx\Damage. 

Remember to backup you current textures! They will be replaced by this file.

Thx



Credits: Thank's to Hollis J. Wood for making the  textures for the 29th Century Borg Cube Textures( That's what I used for the Core.) 

Nanobyte for making NanoFX2.0 for which this could not be possiable:)

My Brain for giving me such an imagination and the drive to do more! and My faimly!

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NeoXarch


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Registered 31st July 2004

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