New Capt. Orders

new Captains Orders 0.2 By James Bonsall (AKA Trekky_35/JB2005)

MANY other programs\mods are needed for this to work properly, they are...

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new Captains Orders 0.2 By James Bonsall (AKA Trekky_35/JB2005)

MANY other programs\mods are needed for this to work properly, they are mentioned in the readme.

Read the readme, there are several things this mod does, But a Warning this mod DOES have known bugs and also there are two ways to Install so you best read it, to discover what is best for you.

Basically the author created this mod to add functionality to BC.

Note to the author: In future enclose links, in your readme to programs that are required to get to make your mod work. many people are new Here to BC, and they may not be familiar to some programs\mods that are just mentioned in the readme. Might also, want to tell "What was fixed"!

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Download 'captains_orders_0.2.rar' (3.94MB)

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Readme
Captains Orders 0.2

By James Bonsall (AKA Trekky_35/JB2005)
========================================

What is this Mod?
=================

Basically i created this mod to add functionality to BC (see user doc for more details)

Functions Include:

- Hailing Ships
- New Abandon Ship Sequence
- New Self Destruct Sequence
- A Credits System (Based on Rob Archer's RDS mod)
- Adding guests to the bridge
- Switching Bridges
- Data's Arm
- New HPs (non playable) - Attack Shuttle
			 - Escape Pod
			 - USS SanFrancisco
			 - Comm Array

Installation Instructions
==========================

- Install BC
- Install 1.1 Patch
- Install Foundation
- Install QBAutostart 0. 91
- Unzip this mod to a temporary directory (you will need winrar go to www.rarlab.com to get   it (alternatively winace does the job...)
- Copy the folders (sfx, scripts and data) into your bc directory
- Run bc
- Enjoy

OR

- Install BC
- Install 1.1 Patch
- Install KM1.0
- Unzip this mod to a temporary directory (you will need winrar go to www.rarlab.com to get   it -alternatively winace does the job- )
- Copy the folders (sfx, scripts and data) into your bc directory
- run bc
- enjoy

Thanks To
==========

Rob Archer For kind permission to use the Repair Destroyed Systems Code
USS Sovereign for help, advice and support
Nighthawk for help, advice and support
JimmyB76 for help, advice and support
Defiant for creating Fleet Orders which i used as a reference
USS Frontier because console tracker is possibly the most useful tool in the world
Dasher42 because Foundation is ace
Ryan Stiles because he's a funny guy!!!
USS Apollo for ambiguity.py which solved my woes!
You because its good to have support for my mod!

Legal Notes
===========

Okay basically Paramount owns star trek, this game is star trek, do the math! :P

Seriously though 

"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."

LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR
MALFUNCTION OF THE PROGRAM OR PROGRAM UTILITIES, INCLUDING DAMAGES TO
PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE
EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.


Final Note
===========
If you have a problem, let me know (console dumps are handy - if possible in a txt file use console tracker if you can...) drop me a line i'm James_Bonsall_2005@hotmail.co.uk

Known Bugs
===========

- The Kessok doesnt talk when you click on his menu

- For that matter neither does admiral liu

- If you destroy the sanfrancisco, the orders remain...:S

- the show all buttons button doesnt work :S

- im sure there's something else but i can't remember... :S

- data's arm  (that was it) in sovereign engineering if you hail it, then you can only see   data's arm :S.

The End
=======

For best results rinse and repeat (no i'm kidding but use Nano-FX 2.0 beta because it's really good!

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James Bonsall


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Registered 12th September 2007

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