A New Torpedo by RedLeader1701
This particular Torpedo is used for point destruction of ship systems with a small blast radius, packing a lot of damage. capable of Crippling unshielded subsystems with only a few fired shots.
from the screen shot it really looks interesting
but it is not designed with a sound, read the readme file:D
This is a Torpedo installed with a ship i either plan on relaesing or has already been released. its a bright red torpedo and so far the only thing wrong with it is that it has no sound while firing, but thats easily fixable. This particular Torpedo is used for point destruction of ship systems with a small blast radius, packing a lot of damage. capable of Crippling unsheilded subsystems with only a few fired shots. Installation Instructions: to install this ship you must do the following: Unzip the .RAR file into a temporary folder. Extract the unzipped folder into your STBC root folder Click "Yes to all" when prompted to overwrite. there you have installed the torpedo, now to equip it to a ships hardpoint I will use a ship with three torpedos Equipped to the hardpoint: You must copy the torpedo name and edit the line in the PY file under the torpedo section to look like this: Torpedoes.SetMaxTorpedoes(0, 150) Torpedoes.SetTorpedoScript(0, "Tactical.Projectiles.ZZ_ST6Photon") Torpedoes.SetMaxTorpedoes(1, 120) Torpedoes.SetTorpedoScript(1, "Tactical.Projectiles.DefiantQuantum") Torpedoes.SetMaxTorpedoes(2, 120) Torpedoes.SetTorpedoScript(2, "Tactical.Projectiles.BloodrayneTrop") Torpedoes.SetNumAmmoTypes(3) Be sure too make sure you have this torpedo under number TWO or else it wont work or to make things easier, just copy that part and edit it into the hardpoint script. (PLEASE try to bear with me here, ive NEVER released a weapon before, so i have NO clue on what to say.) Contact Information if problems arise: RedLeader1701 At gmail DOT com
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