Norway class

This ship has little know about it, as it was only seen briefly in startrek fiirst contact. This is deemons armada 2 version with "ship inte...

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This ship has little know about it, as it was only seen briefly in startrek fiirst contact. This is deemons armada 2 version with "ship interiors" visable through the windows in the giant, open shuttle bay. 1111 poly.

GET THE PATCH!!!

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Download 'norway.rar' (687KB)

Readme
Credits:
Model and texture=deemon (do not modify!)

Scripting-markallen, sneaker--> (for the screw ups :D)
and (our savior) executioner of dreamyards for the final fixes so we can fianly get 
this thing out of drydock...

Pulse sound-who knows, the ship kinda just picked it up along they way, 
I dunno where it came from.

sound scripts for modpacker-executioner of dreamayrds

Beta-testing-myself


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Weapons load:

1 phaserbank, ventral, bow area.
2 pulse cannons, located in the bow.
3 torpedo tubes (1 bow, 2 aft) Photons
fore and aft tractor beams.
Targetable shuttlebay. 


Do to the wide variety of modpackers in use, instructions for install vary.
I recommend you get the modpacker 4.0 from bcfiles.com. There is a link in the description
for a visual tutorial on it's use. This will be required for a working pulse sound.

There is a shuttlebay hardpoint if you wish to use sleight's shuttle launch script on this.

Voodoo users-if the ship appears white infame, switch the texture with
the one in the low res folder.


Tested for balance against echo zero's victory class (not the DW-victory refit)
and 3 FTB gem hadar bugships. The victory battle could go either way, but superior manuvarability
will keep you on it's tail where it can't shoot back :D. As for the bugs, I always loose my shield generator just as I destroy the second bugship, but I can usualy survive the 3rd with no shields
at all and still kill him. I can beat a nine of nine galor with this also. Haven't tried a keldon.

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Starforce Productions Team


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Registered 15th May 2002

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