Nebula Bridge v.2.0 retexture (USS Pegasus Bridge)

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Pegasus Bridge http://bridgecommander.filefront.com/file/Pegasus_Bridge;81298

First off, this bridge is a retexture of...

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Requirements:

Pegasus Bridge http://bridgecommander.filefront.com/file/Pegasus_Bridge;81298

First off, this bridge is a retexture of a retexture by me. Do not put in the comments "this is a 3rd Era bridge." I know it is, that's why they are in the credits.

I didn't like my original bridge so I made a few improvements to the tones and hues.

This is the bridge of the Oberth class vessel, USS Pegasus, and how it might have looked under the command of Captain Eric Pressman. Long ago, the crew of the USS Pegasus mutinied against the captain, and he and Ensign William T. Riker managed to fight their way to an escape pod. The ship was lost shortly after. Years later, Admiral Pressman commanded the USS Enterprise to recover the vessel, and unique "properties" of the vessel came into light.

This bridge has animated LCARS, an original Multiple Systems Display, blue alert maps for the upcoming release of Kobayashi Maru 1.0, and even cloak maps to go along with the same.

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Download 'pegasus_bridge_v2.rar' (20.58MB)

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Required Files: Pegasus Bridge

http://bridgecommander.filefront.com/file/Pegasus_Bridge;81298

Title : Oberth Class Bridge (retexture of the Nebula v3 bridge)
Version : 2.0
Date : 08/9/08
Author : Barihawk, 3rd Era Bridge Team
Email : barihawk at hotmail dot com 
URL : http://www.bc-central.com 

File description: This is the bridge of the Oberth class vessel, USS Pegasus, and how
it might have looked under the command of Captain Eric Pressman. Long ago, the crew
of the USS Pegasus mutinied against the captain, and he and Ensign William T. Riker
managed to fight their way to an escape pod. The ship was lost shortly after. Years later,
Admiral Pressman commanded the USS Enterprise to recover the vessel, and unique "properties"
of the vessel came into light.

This bridge has animated LCARS, an original Multiple Systems Display, blue alert maps
for the upcoming release of Kobayashi Maru 1.0, and even cloak maps to go along with the same.

V2: I was never really happy with this bridge. I have given it the darker look it might have as an illegal
test for a Federation cloaking device. I also removed green and yellow alert lights as they looked terrible
and could not be resolved. 


Credits: USS Pegasus
-------------

Forenote from Barihawk: Several months ago when I first got BC, I wondered
"Why is there not an Oberth bridge?" Sure, we have 5 billion retextures of the Sovereign
or Defiant, but some vessels were just neglected. Having been a modder for Star Trek: Legacy,
I thought I would give it a try. However, Bridge modding seemed complex. At the suggestion
(keyword "kind suggestion" of Mark from 3rd Era, I began seeing what it would take to make
a personalized bridge. I used the amazing 3rd Era Nebula v3 as a base, and only really
intended to change the MSD and the dedication plaque. I spent weeks redoing the MSD and
posting my progress on the forums at BC Central. Along the way, Bsilver and JimmyB76 offered
critiques and found themselves "drafted" into one of the more original bridge texturing
efforts in recent months. After weeks of work, here we have it, a complete bridge. I hope
you enjoy this bridge, and please look forward to our new projects. Bsilver will be
working on a TNG era Constitution class and updating the Galaxy bridge. I will be working
on a TNG Centaur bridge, and an Akira bridge.

V2: I was never really happy with this bridge. I have given it the darker look it might have as an illegal
test for a Federation cloaking device. I also removed green and yellow alert lights as they looked terrible
and could not be resolved. 


Model design : Paramount Studios
Textures : Glenn / Mark / Redragon / Cpt. LC Amaral / Barihawk
Mesh : Redragon / Sean / Mark
Light maps : Cpt. LC Amaral / bsilver 2988
Porting : Mark / Jimmyb76
Animations : Cpt. LC Amaral
Scripting : Cpt. LC Amaral / Sneaker98 / Dasher42 / Bsilver 2988 / Jimmyb76
Beta Testing : Barihawk / Bsilver 2988 / Jimmyb76

Thanks to : 3rd Era for kicking us in the bum to do it ourselves :)



Also Included
-----------

Technical Details
-----------------
Tested at BC version 1.1 with Kobayashi Maru 1.0
This requires the Dasher’s bridge plugin installed.
This Bridge has Bridge Plugin only features (some features only available with the new BPCGold)

Known Bugs
----------
Walk FX will not recognise the raised platform at the back of the bridge. (inherited)
In some instances, cloak maps will not function. Please check your BPCore settings.

Install instructions
--------------------

1 – Place the file folder "Pegasusbridge" into your BridgeCommander/Data/Models/Sets folder. 
2 – You should get an overwrite prompt if you did it right. Otherwise, you need to download the prerequisite mod.


Other Notes
--------------------
Please request permission from 3rd Era before redistributing these files. These files may
be posted with permission to any free site or forum for downloading, but full credit must
be made to the above credits in the main post. Any unauthorized use of this file or theft
of credit will be taken action against.

--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM & (C) INTERPLAY & PARAMOUNT PICTURES.
Copyright notices:
Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.
Please do not modify this file or the included texture with out seeking the authors permission.
it is just polite.

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Barihawk


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Registered 21st July 2007

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