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Romulan TMP Warbird (KM and Remastered Versions)

1689522330-Romulan TMP Warbird (KM and Remastered Versions) v1_1.7z

Description

This is a Romulan Warbird from the late 23rd Century Romulan Fleet.


This mod has been updated per the notes below:


Updated 2023-07-01 by MSR1701 with the following changes:

- Used Projectile Script "Plasma 3" and "Disruptor 3" for compatibility with REv1.2

- Plugin updated to load ship under "Romulan Ships"

- Removal of NanoFX script for compatibility wtih BC RE v1.2

No other changes were effected to the model, textures and scripts on this update.

I can be reached on Discord @ MSR1701


To Install:

Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!


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README

WARBIRD-CLASS ROMULAN DESTROYER (TMP)

=============================================================

Description:
-------------
A remake of the romulan Warbird from Klingon Academy and Starfleet Command I&II.


Requeriments:
--------------
- NanoFX2.0 for blinkers.
- If the "Sub-menu mod" by MLeoDaalder is installed, the ship will appear in the romulan ships menu under the tab "TMP Ships".


Installation
--------------
Copy the contents of the zip in your Bridge Commander folder, overwrite when asked and that´s all. I´ve included a ship plugin, so BCMP is not needed.


Credits:
---------
Mesh and textures: Atrahasis, based on Interplay / Klingon Academy mesh and textures

Conversion: Neokaede
Hardpoints: Neokaede
Plasma Torpedo: Laurelin, reworked by me
Weapons sounds: Taldren (SFC2)

Sub-menu mod by MleoDaalder


Thanks to:
------------
- Atrahasis, for remaking a nice ship.
- Dasher42 for foundation, Nanobyte for BCMP/BCMI and NanoFX2 and MleoDaalder for his "Sub-menu" mod.



To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod).  Then run the game, and your ships should load in QuickBattle!


Updated 2023-07-01 by MSR1701 with the following changes:
- Used Projectile Script "Plasma 3" and "Disruptor 3" for compatibility with REv1.2
- Plugin updated to load ship under "Romulan Ships"
- Removal of NanoFX script for compatibility wtih BC RE v1.2
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701


This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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