SFC Marine Capture Command

Here is an intresting new script command that will bring the SFC: Starfleet Command series to Bridge Commander. This mod will give you the a...

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Here is an intresting new script command that will bring the SFC: Starfleet Command series to Bridge Commander. This mod will give you the ability to 'capture' a enemy vessel. The trick is to disable the shields of the target ship. Otherwise you will only cause 5 to 10% damage with each attempt. From what I'm told by the co-author Book, the target ship will fall under you control and command. I think this will make an cool addition to Bridge Commander.

Keep in mind that this is a 'beta' mod.

This is worth having a look at....

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Download 'sfc_marine_capture.zip' (271KB)

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SFC Marine Capture Command (beta)
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01/04/04

Authors: NXDefiant and Book

Requirements:
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Engineering Script v.3.0
BC Patch 1.1

Installation:
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C:\Program Files\Activision\Bridge Commander\scripts\Custom\QBautostart....

Discription:
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This script basicly gives you the Marine Capture Command function in the Engineer's LCARS. Like in the SFC Starfleet Command Series. You must disable your enemy's shields, in order to beam over an 'Away team'. Otherwise you will only cause 5 to 10% damage to the targeted enemy vessel. The 'Capture' button is located in the Engineer's LCARS panel.

*Note: This is a 'beta' release, the final version will be coming soon.

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NxDefiant/ Book


50 XP


Registered 7th January 2004

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