Sovereign Nemesis Refit

This is a HP Fix for P81's Sovereign. It has 19 Phaser arcs instead of the standard 8 and 2 fore Phaser emitters The Phasers are Ferangi des...

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This is a HP Fix for P81's Sovereign. It has 19 Phaser arcs instead of the standard 8 and 2 fore Phaser emitters The Phasers are Ferangi design and are short burst Phasers. A bit too short. It also has a Quantum Turret on the belly of the ship and it has 300 Photon Torps from the standard 60.

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Download 'sovereign_nemesis-refit.zip' (121KB)

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Sovereign Nemesis Refit

Credits

1) Me, Roberto Giordano a.k.a. Sov3ReiGN a.k.a. [SFC]R. Giordano for
   the hardpoints upgrades,adds and other modifications.
2) Rick Knox, this upgrade his for his great model.
3) Cpt 2xtreme for his GREAT Quantum Torpedo Replacement.


***REQUIREMENTS***

Rick Knox's sovereign (available on www.bcfiles.com)


Description:
I wanted to have a more canon Sovereign so most advanced and with the weapons we see in "Nemesis".
I added:
- An Ablative Armour (working with the "Advanced Tecnoligies Pack1") so u have to take down 
  this before damaging the ship.
- Different Phaser Strips using the textures already present on the Knox's model + 2 extra 
  after phaser strips.
- A pulse weapon system to fire quantum torpedoes from the turret, using the Cpt 2xtreme quantum
  torpedo replacement which is very cool.
- 2 torpedoes lunchers located behind the saucer.

Main changes:
- The phaser beams have now a more Nemesis-like color, sounds and fire-time.
- Some systems have been lightly upgraded including shields and engines.

 
Install

1) Unzip files into a temp. directory.

2) Cut and paste files into your Bridge Commander folder*...in case asked, overwrite existing files.
   Oh and make a backup of them (just in case ;) )

3) Play...

---------------------
known bugs

none for now...plz inform me in case u find some...

tested in Bridge Commander 1.1
---------------------  
  
In case u have suggestions on how to improve this upgrade plz contact me at:
robby81@infinito.it

* It should be C:/Program Files/Activision/Bridge Commander
_________________________________________________________

New Quantum Torpedos

Credits

1) Me, Ryan Dooley a.k.a. USS_Salem
2) Cpt 2xtreme 



Description:
This is a completly new quantum torpedo. It looks more like the ones in First Contact and Nemesis. I started with the base of 
Cpt 2xtreme's "Cannon Quantum" mod. From there I re-named the mod to over right all quantum torpedos instead of creating a 
new one. From there I started from scratch creating completly new textures for the torpedoe's glow. I used the picture attached
 to the file as a transplant. I acctualy used that picture to do make it. 



Install

1) Unzip files into a temp. directory like "My Documants" or something

2) Cut and paste files into C:/Program Files/Activision/Bridge Commander

---------------------
known bugs

---none---

tested in Bridge Commander 1.1

Enjoy

Dooley Out...

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Sov3ReiGN


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Registered 18th March 2003

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