Starfleet Museum Romulan Pack

A collection of 6 Romulan ships (2156-2266) from the Starfleet Museum site ported to BC. Chowder, Clavicle, Cataract, Cracker, Capsize and...

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A collection of 6 Romulan ships (2156-2266) from the Starfleet Museum site ported to BC. Chowder, Clavicle, Cataract, Cracker, Capsize and Cricket. Also there are new sounds and weapons with special properties. The Capsize can fire missiles while cloaked and the Cricket has a Plasma Torpedo that does variable damage depending on distance.

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Download 'sfm_romulan_pack.rar' (3.11MB)

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STARFLEET   MUSEUM   ROMULAN   PACK   v.1.0

Credits

All convertions, hardpoints, weapons textures and sounds by

Zambie Zan  (alexandre.marques@gmail.com)

Original ship designs by

Masao Okazaki  (http://www.starfleet-museum.org/index.htm)

Meshes and Textures by

Anduril
Dead Meat 
Cpt. LC Amaral 
Terradyhne 

Script for the Plasma Torpedo by

Edtheborg


*Text excerpts from the Starfleet Museum homepage

Models made/edited using 3DS Max.
If u wish to change or alter these models in any way from their current form, please contact the original author/authors for their permission, and please give credit for their work. Nothing legal here, it is just polite. Thanks.

Tested in Bridge Commander v1.1


REQUIREMENTS:

FTA2 Technology Pack by Edtheborg  (included in this mod)


Installation order:

- FTA2
- SFM Romulan Pack

Enjoy




= SHIPS =

 
             CHOWDER

Design: Masao Okazaki
Mesh/Textures:  Dead Meat aka Chris Harris (taffy129@hotmail.com)

126m
6 type-1 Laser Cannons
6 “Mambo” Missile Launchers
Plasma Bolt Cannon
CHOWDER-class cruisers, usually in groups of three, were based in the predicted pathways of UESN attacks. They attempted to approach within approximately 3 AU (450 million km) of their targets, usually YORKTOWN carriers, and launch their missiles before the carriers' own MINOTAUR fighters had been launched. Since YORKTOWNS were often escorted by POWHATAN cruisers, one CHOWDER usually attempted to engage the POWHATAN while the other CHOWDERS attacked the carrier. CHOWDERS normally carried "Mambo" or "Misfit" antiship warp missiles (as many as 20 were observed to be fired from a single CHOWDER cruiser) with an estimated range of 5 AU (750 million km) and a 100-kt fusion warhead.
If, on the other hand, a CHOWDER cruiser were able to close within 5 million km of its target without themselves being destroyed, the plasma cannon could be used. With a direct hit this devastating weapon could destroy any UE ship but was completely unguided and incapable of supraluminal speeds. However, neither could it be spoofed or otherwise stopped without a direct hit with a defensive fusion-tipped missile or impact with a suitably large object. Since the plasma bolt took some 17 seconds to reach targets at extreme range, the most effective tactic was for Yorktown carriers to be ambushed while in normal space, most likely when launching or recovering fighters and, therefore, unable to maneuver.


 
    CLAVICLE

Design: Masao Okazaki
Mesh/Textures:  Dead Meat aka Chris Harris (taffy129@hotmail.com)

148m
2 type-2 Laser Cannons
2 “Mullet” Missile Launchers
Plasma Bolt Cannon
Late in the war, the Romulan finally produced a cruiser able to have some success against UESN M/AM-powered cruisers, at least in some realms of combat. The CLAVICLE-class cruiser (named "Tyrranus" by UESN Intelligence) was again a member of the CHOWDER family of cruisers. However, rather than being radially symmetric about the longitudinal axis, CLAVICLE had a bilaterally symmetric "winged" main hull with two nacelles and was the first Romulan ship to actually bear some resemblance to a bird of prey. CLAVICLE displaced an estimated 200,000 tons and was observed at speeds exceeding warp 4.2 (74.1 c). External scans suggest CLAVICLE was able to attain this level of performance through a more warp-dynamic hull configuration and a larger, more powerful fusion reactor. This larger powerplant and smaller hull necessarily limited the amount of deuterium that could be carried, which in turn likely limited CLAVICLE's range. However, since these ships generally did not attack over distances greater than 0.1 light year, this short range was not a serious operational limitation. On the other hand, this reactor was considerably less stable than earlier reactors: several CLAVICLE ships were destroyed by catastrophic reactor failures when either pursuing or being pursued by UESN ships.
Although CLAVICLES were clearly the best Romulan cruiser of the war, their lack of a M/AM powerplant meant that they could not engage UESN at their maximum speeds over long distances. They were, however, used extremely effectively as ambush hunters, lying silently in wait for unwary UE carriers, cruisers, and transports, which they would then attack at warp 4.0 or better. At such speeds a CLAVICLE was often able to penetrate a cruiser's or carrier's defensive perimeter so that the plasma weapon could be used to devastating effect. However, if the attack was unsuccessful or if UE forces chose to pursue, CLAVICLES could be run down and destroyed.


 
	  CATARACT

Design:  Masao Okazaki
Mesh/Textures: Cpt. LC Amaral

132m
2 type-3 Laser Cannons
2 “Mace” Missile Launchers
Plasma Bolt Cannon
The first new postwar Romulan cruisers were those of the CATARACT class, which is believed to have entered service in 2175. Although its similarity to the preceding CLAVICLE class is clear, particularly its pedunculated twin nacelles and winged plan-form, CATARACT had a lower-draft, simpler, rounded shape. The command section was a flat convex half-disk comprising the front half of the ship. The lower draft of the engineering section likely reflects the use of a toroidal tokomak-type fusion reactor instead of the spherical reactors used in all previous Romulan designs. The impulse drive unit also became a flattened deck similar to that of Starfleet vessels before 2250. The nacelles employed Bussard ramscoops at the leading edge of the hull. Weaponry included a single plasma cannon mounted in a large housing at the midline and fusion-tipped missiles fired from twin projectors mounted between the Bussards and the plasma cannon. CATARACT was the first Romulan ship to exhibit a central, dorsal bridge module.
Klingon military archives include reports on 26 encounters with CATARACT cruisers. These vessels are generally described as being faster and more maneuverable than contemporary Klingon ships. However, the greatest shock for the Klingons was the Romulans' plasma cannon. In 2185, three Klingon D3 cruisers pursued a single CATARACT cruiser and brought it out of warp. As they closed with the Romulan ship in an attempt to board, the plasma cannon suddenly discharged once at a range of less than 500 m; the plasma bolt passed completely through one ship and then struck a second. The ensuing explosions destroyed the two Klingon ships as well as the Romulan ship. In an attempt to conceal the careless manner with which they had approached the outnumbered and apparently disabled Romulan ship, the commander of the surviving Klingon ship falsely reported they had been ambushed by five Romulan ships, three of which they managed to destroy before his surviving Klingon ship was forced to retreat.


 
	    CRACKER

Design:  Masao Okazaki
Mesh/Textures: Terradyhne (Terradyhne@gmx.de)

110m
2 type-1 Disruptor Beam Cannons
2 “Mackerel” Missile Launchers
Plasma Bolt Cannon

The CRACKER-class cruiser was first encountered by the Klingons in 2201. Its general appearance suggested a flatter, more streamlined development of the CATARACT cruiser. Other changes included a smaller plasma-cannon port at the front of the primary hull and a larger engineering hull mounting a dorsal fin. The components that are most interesting for Federation historians are the nacelles, which were attached to the lateral margins of the primary hull. These nacelles strongly resembled those used on the Federation's MOSKVA-class cruisers, introduced in 2179, and raise the possibility of Romulan espionage.
When CRACKER-class cruisers first saw service in the early 2200s, their speeds and range were still significantly greater than those of comparable Klingon vessels. Results of ship to ship combat were accordingly in the Romulans' favor. However, circa 2230, the Klingons seemed to have gained the upper hand, likely owing to the continuing improvement in their M/AM reactors, which allowed greatly increased ranges and speeds exceeding warp 5.5. Curiously, the Romulans continued to use only fusion reactors.



 
	      CAPSIZE

Design: Masao Okazaki
Mesh/Textures: Terradyhne (Terradyhne@gmx.de)

138m
2 type-2 Disruptor Beam Cannons
2 “Mackerel” Missile Launchers (can be fired while cloaked)
Plasma Bolt Cannon
Cloaking Device
The design of the CAPSIZE-class cruisers, introduced in 2225, reflected a further development of trends established in 2175 with the CATARACT class, the Romulans' first postwar cruisers. The engineering portion of the hull continued to become larger, and the impulse deck grew wider. The nacelles, which again strongly resembled Federation nacelles, this time those of the LANCASTER class, were separated from the hull by 40-m-long pylons.
Although most of these development were evolutionary, a truly startling development first appeared in this class: the cloaking device. The cloaking device was the culmination of decades of Romulan research into sensor countermeasures. Owing to their continued reluctance or inability to develop faster ships powered by M/AM reactors after the War, the Romulans wisely began to concentrate their research efforts in fields that were more likely to yield immediate applications. During the War, an estimated 50% of Romulan research funds were devoted to futile attempts to develop exotic energy sources, including artificial quantum singularities. As not to repeat this error, postwar research was concentrated in six major areas: fusion reactors, warp dynamics, sensor countermeasures (including cloaking systems), missile propulsion and warheads, beam weaponry, and energetic shielding. While some funds were devoted to artificial quantum singularities, the Romulans recognized that this avenue of research was unlikely to produce applications in the near term.
One success of this emphasis on applicable research was the cloaking device. Cloaking devices introduced in the 2220s are more accurately described as cloaking systems of sensor countermeasures built into the structure of the ship. These systems comprised such technologies as subspace field masking, sensor-absorbent hull panels, reflective projection, and sensor-profile source compensation. The earliest cloaks required so much energy that the warp drive, energetic shielding, sensors, and the plasma cannon could not be used when the cloak was engaged. Such energy demands naturally limited the tactical situations in which the cloak could be used. However, the system was well suited for extremely close range ambush attacks with plasma cannons or fusion-tipped missiles.

 
	     CRICKET

Design: TOS series
Mesh/Textures: Anduril   (http://home.new.rr.com/hagens)

131m
2 type-1 Pulse Disruptor Cannons
Plasma Torpedo
Cloaking Device
After more than a century behind the Neutral Zone, the Romulans emerged to test the Federation in 2266 with a daring cross-border raid by a single CRICKET-class cruiser. Although the Romulan ship was ultimately destroyed by USS ENTERPRISE (NCC-1701), it showed itself to be a formidable combat vessel when under the command of a resourceful and audacious captain.
Unlike most previous Romulans ships, which had clearly distinguished command and engineering sections, the CRICKET class had a single unified hull. However, the fusion reactor was still a horizontal tokomak and the impulse drive was still mounted in a wide housing at the rear of the ship. The bridge citadel atop the hull became larger and was now dotted with several dozen ports. The nacelles, were separated from the hull on wide-based, 65-m-long wings.
Although the CRICKET was powered by a fusion reactor, it could reach a maximum speed of warp 5.7. It could likely sustain this speed for less than 10 light years. However, this range was sufficient for the CRICKET to steal across the Neutral Zone while cloaked, destroy four Federation outpost stations with its plasma cannon, then attempt to return to Romulan space. ENTERPRISE, under the command of Captain James T. Kirk, outmaneuvered and severely damaged the Romulan raider, which self-destructed to avoid capture.
This ship, better known as the Romulan Bird of Prey, was withdrawn from front-line service after the Romulans allied themselves with the Klingon and began to receive the M/AM-powered D7 cruisers. However, it made a strong impression in its few encounters with Starfleet because of it devastating plasma cannon. Unlike all other energetic weapons known at that time, the Romulan plasma cannon carried by CRICKETS was capable of supraluminal speeds. After-action analysis by Starfleet concluded that the plasma bolt was contained by a non-self-sustaining warp field that would dissipate after approximately 1.2 minutes. ENTERPRISE retreated at its maximum speed of warp 8 to a distance of some 70 AUs and escaped undamaged when the plasma bolt dropped out of warp and harmlessly dispersed. However, at ranges of 5 AUs or less, the cannon was a weapon of overwhelming destructive power. In the Neutral Zone raid of 2266, the CRICKET obliterated rodinium-shielded Federation outposts buried more than 1.5 kilometers within iron asteroids. The Federation had no weapon remotely approaching this level of power. However, the weapon's rate of fire was extremely low owing to the enormous amounts of plasma expended and was, of course, unguided. As with other weapons carried by CRICKET-class ships, the plasma cannon could not be fired when the cloak was engaged.

= WEAPONS =


= Lasers & Disruptor Beams =

 
The laser was the standard weapon of the Romulan ships during the 22nd century. The primary red version (type-1) was replaced by the more powerful orange (type-2) and yellow (type-3) ones by the middle-end of the century. In the beginning of the 23rd century lasers had become obsolete and were discarded in favor of the new and improved disruptor beam, which had more punch, greater range and better recharge rates. Two versions were introduced during the first half of the century: the light green (type-1) and the dark green (type-2). Pulse disruptors were first seen equipping romulan ships around year 2260.


= Missiles =

 
Romulan cruisers also carried a variety of fusion-powered, fusion-tipped missiles for defense and long-range attacks against ships and fixed targets. Slow but highly maneuverable, they can be a serious threat in close range combat.


= Plasma Bolt Cannon =

 
The main weapon of the Romulan Empire was an extremely powerful plasma cannon that, although completely unguided and not capable of supraluminal speeds as was the more advanced version mounted on the CRICKET-class cruiser and first observed during the Romulans' Neutral-Zone incursion of 2263, was effective at ranges up to 5 million km. This plasma cannon had been designed to destroy enemy ships, space stations, and even surface installations. Early in the war, CABBAGE cruisers with plasma cannons had been used with great success in attacks on Earth outpost stations along the Earth-Romulan frontier.


= Plasma Torpedo =

 
Unlike all other energetic weapons known at that time, the Romulan plasma cannon carried by CRICKETS was capable of supraluminal speeds. After-action analysis by Starfleet concluded that the plasma bolt was contained by a non-self-sustaining warp field that would dissipate after approximately 1.2 minutes. At ranges of 5 AUs or less, the cannon was a weapon of overwhelming destructive power. In the Neutral Zone raid of 2266, the CRICKET obliterated rodinium-shielded Federation outposts buried more than 1.5 kilometers within iron asteroids. The Federation had no weapon remotely approaching this level of power. However, the weapon's rate of fire was extremely low owing to the enormous amounts of plasma expended. As with other weapons carried by CRICKET-class ships, the plasma cannon could not be fired when the cloak was engaged.




Thanks to: 

Star Trek, Star Fleet Command, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. 

LEGAL STUFF: This file is not supported or affiliated with Interplay Productions. While most who have used these files have had no problems, we will not be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold.

You should respect the rights of the property owners.

Models made/edited using 3DS Max.
If u wish to change or alter these models in any way from their current form, please contact the original author/authors for their permission, and please give credit for their work. Nothing legal here, it is just polite. Thanks.

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Zambie Zan


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Registered 26th September 2004

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