We are pleased to announce the arrival of Startrek Trader, an eventual RPG style game being developed completely from scratch and avail for public testing. This game contains, or will soon, stock ships and community made models form Bridge Commander, Armada, SFC, and anywhere else they are available for use. This is a very eraly version and is not anywhere near complete as far is graphics and features, but we intend to support their project by making the file and updates available here. There is already a patch, which will be up soon. They are also looking for people who are willing to donate models.
Star Trek: Trader, Alpha demo 0.05 Hi all, this is a very basic game engine I am testing out, there's not collisions, weapons, or systems yet, no interface and pretty much nothing else. It does have basic warp speeds, the keys are q,w,e,r,t,y,u,i,o "p" is experimental and has accelleration added, you won't be able to manuver while accellerating nor will you be able to exit the game, once warp 9.6 flashes off you will regain control and be able to exit. Impulse controls are 1 though to 0 for max, S is to stop, arrow keys to move. The movement is very basic and not axis independant yet, and the camera is fixed. There are some stella objects, music, a selection of ships with their own charactoristics There are's no bump mapping, light maps, or glows yet, the physics engine is virtually non-exsistant, and you are stuck in one system. Be warned, the game has crashed if you move too far out from the planet and the star. This is an earily alpha, and I am not responsible for damage suffered to the users PC. By running this software you agree to this, if you ran it before you read this document tough luck, you should have read the readme file, that's why it's call readme. Please e-mail bugs to email@example.com thanks. www.gamersol.co.uk for website. Credits: Kenjar Programmer Model Credits to Sandman 3D CMD ModelsPlease Staryards.com Battleclinic.com Sorry these are in a file, I have no programmed the credit screen yet!
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