This is a patch that will upgrade system pack 10 to 11, without downlaoding the entire mod. You must have 10 to use this. The full version will also be posted. You can find screenshots for the pack in the full mod release.
BanzaiZAP System Pack 11 This is a modification of the original game Star Trek:Bridge Commander by Totally Games and Activision. Neither party has authorized this mod, and therefore bear no responsibility to any affect it may have on the game. Buyer Beware! REQUIREMENTS: Star Trek: Bridge Commander version 1.0 OR 1.1 "Foundation" plug-in system version 5/26/02 (or later) QUICK INSTALL: Unzip into your Bridge Commander program folder, being sure to keep the directory structure intact. When you next start Bridge Commander, immediately go to "Configure," BEFORE you choose Quick Battle. Under the heading for "Mutators" there should now be an option for "BanzaiZAP SystemPack." INSTALLATION DETAILS FOR SYSTEM PACK 11 1) Find your Bridge Commander directory, usually: C:/ Program Files / Activision / Bridge Commander 2) Unzip into this folder. It will create some new folders and files. It will only replace files if you have a previous System Pack installed, automagically updating any systems. 3) When you next start Bridge Commander, immediately go to "Configure," BEFORE you choose Quick Battle. 4) Under the heading for "Mutators" there should now be an option for "BanzaiZAP SystemPack." System Pack 11 contains all files necessary to play in the new systems, and includes all of the extra backgrounds, nebulae, and all "secret" objects and locations. Installation should create new files in "data/Backgrounds/" High, Medium and Low folders. It also creates a new City object. There are many "secret" details hidden in the systems. You can fly around and discover them yourself, or a quicker option is to set Sensors to 125% and Scan the area. There are some player-made "Intercept" mods that allow you to target and intercept stars, and achieve higher-than-normal Impulse speeds. System Pack 11 includes the following star systems: Arena A: Compact star system with a variety of locations for ambushes Banzai System: Binary star system with population Briar Patch: Small system tucked into nebulae, as seen in ST: Insurrection Comet: Comet with tail drifting past a Cardassian Starbase Junk Yard: A variety of wrecked ships drifting in an asteroid field Khan: Wrath of Khan system with nebula Stellar Nursery: Stars being born in Pillars of Creation at M16 Rainbow System: Rainbowed star, and flyable gas giant Smoke Ring: Dwarf star with a gaseous torus around it Cosmic String: Stream of stellar matter with science stations. The Galaxy: Intergalactic Space, Earth, Vulcan, Kronos, Romulus, and the Galactic Core The Void: Nothing to see here. Really. Nothing at all. It's dark. Universe: Very large single map with many scattered star systems Wolf 359: Battle site of Borg vs Starfleet MULTIPLAYER You can use the MPMP 1.4c (or higher), which includes System Pack. This is recommended, as it allows you to use the player-made mods in a multiplayer setting. If you don't want the MPMP, but do want the systems in multiplayer, look in this folder: Bridge Commander : scripts : Multiplayer : and rename the file "SpeciesToSystemBZ.py" to "SpeciesToSystem.py" Then go into this folder: Bridge Commander : data : TGL : and rename the file "SystemsBZ.TGL" to "Systems.TGL" We do recommend making a backup of the original files, in case anything goes wrong. This HAS been tested, so it does work. Once the files are renamed, jump into BC and the systems are now Multiplayer! The best part about this is you can warp from point to point in TheGalaxy without leaving the in-game environment. Anyone participating in the game must also have the same System Pack, and the same modified files. Special Thanks and Extra Credits go to these people: Dasher42 and redragon for the Ringed Planet and Earth BlackRook32 for the Planet Textures "TanGasGiant" and "AquaPlanet" Admiral Ames for the City model I have left the Pythons uncompiled, so others can use this as a template to modify. More advanced systems are forthcoming, including orbiting stations, etc. Have fun! Ben Howard aka BanzaiZAP email@example.com www.maui.net/~discord//bc/
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