Terran Empire NX (era) Neptune textured by RedLeader1701
you do Need to read the readme file (always in All of your downloads) (has some good tactical data)
Authors Note: utilize the four forward phasers and 2 torpedo tubes to soften up the opponents forward shielding because the ships limited sensor range prohibits subsystem targeting until 30 kilometers distance.
So it seems as though our Terran Fleet is getting Larger:D
XXXX CREDITS XXXX Mesh/Textures: Redragon (redragon AT trekmods.com) BC convertion/Hardpoint/Speculars: Zambie Zan (alexandre.marques AT gmail.com) Terran Empire Markings: Trip/ME (RedLeader1701 At gmail.com) XXXX SHIP DESCRIPTION XXXX The ship that assisted the Enterprise against the Xindi in the episode "Azati Prime" origonally the ship was equipped for warp three travel ONLY. Once the conflict with the Xindi started the neptune was eventually equipped with a warp 5 engine XXXX REQUIREMENTS XXXX Foundation found with the BCMP download (Dasher42 you can thank there) XXXX INSTALLING XXXX 1. Download BCMP for the Foundation folder 2. Unzip the folder "TENeptune" into a temp folder 3. Copy the folders "SCRIPTS" and "DATA" into your BC root directory 4. The ship will appear under "Terran Empire ships" under "TENeptune." XXXX TACTICAL DATA ON SHIP XXXX utilize the four forward phasers and 2 torpedo tubes to soften up the opponents forward sheilding because the ships limited sensor range prohibits subsystem targeting until 30 kilometers distance. Watch your flank, there is no aft waepons and your enemy can exploit that weakness Once your Shields go down on any point, the opponent will make quick work of your ships systems and hull so turn that part AWAY from the fireing line. watch your torpedos you only have so many and they dont have a sharp turn radius use them wisely chances are your enemy will try to aim for your forward phasers and torpedos, watch for the photons just four of them will split your ship in half and you will be dead but so will your extra annoying XO Saffi (Provided you didnt her) to go againt this ship in one of the same era, target the Hull Polarizer and destroy it then go for the impulse engines the ship will be easier to hit with the Photonic torpedos of the era becasue the ship will be less manuverable If your ships Reactor Core gets damaged the inpulse engines will be a little jumpy while the core is fixing itself XXXXADDITIONAL NOTESXXXX If you have any questions, concerns, or complaints, feel free to ask me at RedLeader1701 AT gmail DOT com Also if you plan to use this ship in any future mod or mod package you dont have to ask, just let me know your intentions and give credit to EVERYONE under the top credits
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