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TiqHud's USS Regulator (Remastered Version) v2_5

1699877791-TiqHud's USS Regulator (Remastered Version) v2_5.zip

Description

This mod contains TiqHud's USS Regulator, ready to defend your BC Remastered v1.2 game!


This mod has been updated per the notes below:


Updated 2023-11-10 by MSR1701 with the following changes:

- Updated Projectile Script for compatibility with REv1.2

- used SFX script "Galaxy Phaser" for compatibility with RE v1.2

- Plugin loads ship under "R3 Ships"

No other changes were effected to the model, textures and scripts on this update.

I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T


To Install:

Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!


This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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README

here is a Ship of Region Three-Uss Regulator- , which is a part of Star Fleet International Fan Association.

Assembeled by  Captain B Chapman of the USS Tejas NCC-9756 (screenname TiqHud)
 Assigned to Region Three 


******************* required ********************************
stbc_patch.exe  ( http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 
and of course Foundation
====================================== Recommended ======================================
for the shuttle launching system you will need:
http://bridgecommander.filefront.com/file/Shuttle_Launch_Framework;39370
http://bridgecommander.filefront.com/file/Peregrine;26407
http://bridgecommander.filefront.com/file/Worker_Bee_11;23993
http://bridgecommander.filefront.com/file/Rescaled_Type_15_Shuttle;19289


if you have KM1.0 the Peregin and workbee ought to be there along with shuttle launch framework

======================================= Special Notes =======================================
shuttle launches tested in KM1.0 Not certain if they will work in another install.
Be sure to load the shuttles First, before you load the ship.

===================== Credits ==========================
Thank you Taledin games for making Bridge Commander possible and
For the Patch that we use (1.1)

and Dasher42 for his Foundation mod that allows us to add all these ships
KMmod Team 
slieght42 for shuttle launch
Defiant for style of carrier plugins
Original HP by Zorg/Morpheus

beta testers: yopyop--redleader--TiqHud

=======================  Credits =======================================
the retexture( new ship registery) done by yopyop 
reHardpoint - TiqHud
inspiration - TiqHud 
==============================================================
                      Orginal Ship
Zorg/Morpheus  [I am including the orginial readme]
==============================================================
For 	Installation
Unzip the download, into a Temp folder then Copy & Paste the contents into your Main Bridge Commander
Folder.

==============================================================

If you wish to use the files included in this mod to create your own mods, 
then you are free to do so. You are also free to publically release the files 
on the condition that you include a credit to the original makers. (espacially them)
and towards the assembler, me (TiqHud) .better ask the original modder.

 You do not have to ask permission to do a personal modification of this mod.

email: tiqhud [at] gmail [dot] com


Title		: USSLennox, Achilles Class Battlecruiser_ver1.5
Filename	: BC_Achilles_version1.5.zip
Version		: 1.5 (not tested in Multiplayer)
Date		: 2/05/2003
Author		: Michael Frederick (A.K.A. - Zorg/Morpheus)
email           : [email protected]
Credits		: Daniel B. Houghton (aka Dasher42) who made it possible for everyone to
use new Bridge Commander mods with the his 'Foundation Plugin System'!
NanoByte, who made the mod packager!


Description of the Mod File
---------------------------

This is an update to the 1.0 release of the USS Lennox Achilles Class.  This features a new engine design including the side and top bussard collectors.  Also the phlanx torpedo texture and placement has been redone.  Parts of the mesh were altered, tweaked or redone quiet a few textural enhancements were done on the ship to give it a much more polished look.  

HP alterations.

I balanced this against elminsters HP updated: Galaxy, Intrepid, Nebula, Prometheus, Hawkeyes Nemesis Sovereign, red_dominion_battleship_v1.0, 9 of 9's Defiant, and Bugship.  I lost some battles and won others.  HP corrections include 2 rear launching torpedoes, phlanx launching torpedoes facing up 3 torps on each side of the ship launching upwards.  "Cannon" pulse phaser color (orange yellow) readjusted phaser strength recharge times, firing range, discharge time, recharge time, hit points, etc.

Photon load:
500 micro photons
500 micro quantums
290 quantum torpedoes

NOTE: Your game will need to be modded to use more than 2 torpedo types in order to use all the torpedoes.

Installation:
-------------

THIS WILL OVERWRITE THE VERSION 1.0 USS LENNOX ACHILLES CLASS, so if you want to keep your configuration make a backup copy before installing.
Unzip the files into a temp directory on your hard disk, open up the contents of the newly unzipped folder "BC_Achilles_USSLennox_version1.5" copy the files inside that folder to your root Star Trek Bridge Commander directory.  When asked to overwrite select OK.  Open up BCMP(Beta 4.4) import the ship and enjoy!

--------------------------

Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright
Paramount Pictures, as are the characters, related images, and sound from the productions. 

Please use this mod in any way you wish, all I asked for is credit for the original model & textures.  This mod is not to be sold or put on any compilation Cd for sale.


Updated 2023-11-10 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2
- used SFX script "Galaxy Phaser" for compatibility with RE v1.2
- Plugin loads ship under "R3 Ships"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T

To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod).  Then run the game, and your ships should load in QuickBattle!


This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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