Transphasic Torpedo

This is an interesting looking version of the Transphasic Torpedo but it looks cool.

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This is an interesting looking version of the Transphasic Torpedo but it looks cool.

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Thx for downloading (additional Torpedo)
Transphasic Torpedo, By: Ein(Ein-Kun) a.k.a Armel  <nadesico01@hotmail.com>

WARNING MY GRAMMAR IS BAD!!!!  ^_^

**********************************************************************************************************************************************************************
How To Install:

Step1: You must first have the Foundation plugin thing ,the newest 
Foundation plugin should work.<Also you need Winzip to open the Transphasic Plasma.zip.>

Step2:Extract all the files in the zip to your desktop (This is what I do.) after that, open your
C:\Program Files\Activision\BridgeCommander (Or whatever you named your BC Folder.)
then select all the files that was extracted from the zip and slide them in the BC folder.
If it says <Are you sure you want to overwrite these files yada yada yada.> just say yes,don't worry
about this ,that is if you didn't make a back up copy of Bridge Commander, like what most people do!

How To Use:

Step3:Go to your BC Folder then go to < scripts\Ships\Hardpoints > then select any ship that you want to add this torp to.(the file that says <ship name>.py ) <Also note that you can only add this torp. to a ship downloaded from the internet ,the ships that Totally games made did not include <.py> hardpoints for you to mod.)  

Okay now choose a ship then procced to my example.

Okay, now you have to open the <(ship name).py> file that you've choosen to add
this torp. to with a Notepad or a Wordpad then scroll down until you find the section were
its says <Torpedoes>

Example1: To replace a torp.

One thing be careful k! one miss spell and the Torp will not work!!!

#################################################
Torpedoes = App.TorpedoSystemProperty_Create("Torpedoes")

Torpedoes.SetMaxCondition(8000.000000)
Torpedoes.SetCritical(0)
Torpedoes.SetTargetable(0)
Torpedoes.SetPrimary(1)
Torpedoes.SetPosition(0.000000, 0.000000, 0.000000)
Torpedoes.SetPosition2D(64.000000, 60.000000)
Torpedoes.SetRepairComplexity(3.000000)
Torpedoes.SetDisabledPercentage(0.750000)
Torpedoes.SetRadius(0.200000)
Torpedoes.SetNormalPowerPerSecond(100.000000)
Torpedoes.SetWeaponSystemType(Torpedoes.WST_TORPEDO)
Torpedoes.SetSingleFire(0)
Torpedoes.SetAimedWeapon(1)
kFiringChainString = App.TGString()
kFiringChainString.SetString("0;Single;123;Dual;53;Quad")
Torpedoes.SetFiringChainString(kFiringChainString)
Torpedoes.SetMaxTorpedoes(0, 350)
Torpedoes.SetTorpedoScript(0, "Tactical.Projectiles.PhotonTorpedo") <------change this name to (0, "Tactical.Projectiles.TransphasicPlasmaTorp")             Torpedoes.SetNumAmmoTypes(1)
App.g_kModelPropertyManager.RegisterLocalTemplate(Torpedoes)
#################################################

__*-*OR*-*__ 

Example2 :To add a torp

Copy the part were it says 

Torpedoes.SetMaxTorpedoes(0, 350)
Torpedoes.SetTorpedoScript(0, "Tactical.Projectiles.PhotonTorpedo")

Then past it after that same paragraph.

then rename the other Torp. to

Torpedoes.SetMaxTorpedoes(1, 90)              <-----the number of Torps you want  the 1, beside the number of torps is the place of the torp "0" is torp1 , "1" is Torp2. 
Torpedoes.SetTorpedoScript(1, "Tactical.Projectiles.TransphasicPlasmaTorp")

Then Finaly change the number of Torps from "1" to "2"

Torpedoes.SetNumAmmoTypes(1)
to
Torpedoes.SetNumAmmoTypes(2)

NOW TRY IT IN GAME

**********************************************************************************************************************************************************************
WOOOFFF EASY HUH!!!

If you have any questions or problems with the sounds just e-mail me at <nadesico01@hotmail.com>

Oh ya that copyright stuff---->

If you want to add my Torp. to your mod or model ship feel free to do so (Plz, tell me if your gonna add this Torp. to a mod), just don't modifiy my Torp in any way
and you'll have to give me credit for making this Torp ,okay! 

Ein-Kun ^_^ 

Copyright 2001-2003


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Armel


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Registered 30th July 2002

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