U.S.S. Saber

Here is an rendition of a seldom sought after ship, the Saber Class. This particular Starfleet Frigate has been tweaked with the addition of...


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Here is an rendition of a seldom sought after ship, the Saber Class. This particular Starfleet Frigate has been tweaked with the addition of added Quantum torpedo launchers. Her speed and agility have been enhanced along with her main phaser armaments. The only odd thing about this version of the Saber Class? The Aztec design of the textures are partly "lavender". Well, I will say that this Saber certainly stands out in the battle arena.

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Download 'uss_sabre.rar' (3.56MB)

USS Sabre v1.0 texture edit and Hardpoint Edit

Ship:               USS Sabre heavy frigate
file name:          USS Sabre
Version:            1.0
Date:               17 November 2007
Author:             SBP07
Email:              Panzer68 AT hotmail DOT co DOT uk
Website:            sbp07 DOT anazonda DOT com/forum

SBP07 Modders:
Yanlou (A.K.A panzer2)-Texture edit, Hardpoint edit 
Mscott-Quantum torpedos, Renaming nif files,Hardpoint editing, Glows, File system check, Ship icon  
Tiqhud- Ship pluigin, Modding advice

Beta tester:

This is one of my fav ships, small, fast and agile, and quite easy on the eyes, but I always thought it needed 
to be abit more agressive looking thats why I decided to edit the textures and hardpoints.

Note: It will not overwrite any sabre class ships you have installed with your BC and it fully works in KM1.0 and and a folder for none KM1.0 users. 

"The model weighs in at 5881 polys and uses 4 x 1024x512 maps with speculars"

Changes: Increased hull and sheild strength
         Increased phaser strength
         Added Quantum Torpedos to the foward Turret
         Decreased Speed and movement

The weapons fit is as follows:
5 phaser arrays (2 per dorsal array for better coverage), 1 aft phaser bank
1 forward Qantum turret(may overwrite any quantums you may have) 
2 aft photon turrets

//Latest Foundation plug-in needed
//NanoFX2 needed for running lights

1.Unzip contents into a new folder and copy the 'Data', 'Scripts' and 'sfx' folders(for non-km users just replace the hardpoint py with the non-km py supplied in the non-km folder) into your Bridge Commander root directory. If asked to overwrite files, click yes to all. 

Thanks to Queball for the mesh, textures and hardpoints.(I tried to reach Queball , but No responce was recieved)
Thanks to MayhemUK,LC Amaral,Sneaker98, Durandal & Wes Janson for there orginal contribution to this ship. 
(If you feel you have been left out of these credits & should be included, please let me know.)

By downloading this You agree that I will not be held responsible if this file causes any problems to your machine, game, life and/or your state of mind.
So there.



Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise
and related properties are Registered Trademarks of Paramount Pictures
registered in the United States Patent and Trademark Office.
All original designs are copyright Ā© Paramount Pictures.
No infringement of Paramount's copyrights is intended.


All files in this zip are for personal use only and cannot be bought or sold. 
Permission must be sought from Queball or me (yanlou) before modification and subsequent publication of the model, texture sets and any other related file in the archive.
They can be uploaded in any site but credits MUST be given.

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SBP07 Team

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Registered 27th August 2007

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