A simple, early Federation Starbase equiped with phasers and pulse disruptors. Although it will take some patience to eliminate your enemies, it can take quite a beating and survive the encounter. The station is playable but unable to move.
Note: This includes hardpoint files for other staions in the zip - just delete all other hardpoints apart from the UESJ24.py in the Hardpoints folder.
mesh: DARKDRONE textures: DARKDRONE glows: DARKDRONE PORT: DARKDRONE hardpoints : MRJOHN www.freewebs.com/johnearl or firstname.lastname@example.org weapons : MRJOHN textures for weapons : Star Trek Armada II the og game and MRJOHN Copyright and Distribution Permissions -------------------------------------- THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY TM & (C) INTERPLAY & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager,Bridge Commander (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. If you use this model in any Bridge Commander project please include this file. Please do not modify this file or the included textures with out seeking the authors opinion. Nothing legal here, it is just polite.
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