1694518049-Ulysses Class (Remastered Version) v1_1.zip —
This mod contains the Ulysses Class Dreadnought to add to your 23rd Century Remastered v1.2 Fleet!
This mod has been updated per the notes below:
Updated 2023-07-01 by MSR1701 with the following changes:
- Used Projectile Script "Photon 4" for compatibility with REv1.2
- Plugin updated to load ship under "TMP Ships"
- Removal of NanoFX script for compatibility wtih BC RE v1.2
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701
Mesh/Textures: WickedZombie45 ([email protected]) BC convertion/hardpoint : Zambie Zan ([email protected]) Photon torpedo/Phasers graphics & sounds captured from ST2 and ST6 by Zambie Zan ==================================================================================== Ship Name: U.S.S. Babylon - Ulysses Class Ship Class: F-DNH Race: Federation Model made/edited using: Lightwave 5.6, 3d Studio Max 3.1, Paint Shop Pro 7, Uview, Taldren's .mod plugin I have no problem with kitbashes/conversions as long as the following procedures are followed: 1.) Everyone involved with the kitbash/modification is to be credited. That includes the original model author(s), anyone involved with the design (if different from the modeler), and the person who created the alteration. This will set up a history of the modifications and give credit to all involved. 2.) If a ship is to be converted to another game (Bridge Commander, Armada, Klingon Academy, etc.) I have to be contacted first. I prefer being notified of ANY alterations to my work as most times the credits are not listed properly, the ships aren't converted correctly, etc. 3.) If the ship is to be released to the public, no parts from a restricted model are to be used. Some modelers don't want their work to be altered and I would expect everyone to respect that. If there is a part or parts that are restricted, I can possibly create a replacement for you to use. 4.) If the ship is to be released to the public, I would ask that you contact me first. This is to make sure you have the proper credits listed and to make sure no restricted parts are being used. On some occasions people have credited me for work that I have never seen before. 5.) All work on this site is property of the respective owners. If anyone attempts to steal or take credit for work they did not do, I will hunt you down and feed you to a pack of bloodthirsty wolves. Demon Renegade Studios http://www.nightsoftware.com/omega/drs/ Star Trek, Star Trek Bridge Commander, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. Updated 2023-07-01 by MSR1701 with the following changes: - Used Projectile Script "Photon 4" for compatibility with REv1.2 - Plugin updated to load ship under "TMP Ships" - Removal of NanoFX script for compatibility wtih BC RE v1.2 No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
There are no comments yet. Be the first!