1694774389-UniMod Pack I (Version 2_0) (Remastered Version) v2_7.zip —
Updated to correct a projectile issue, the first UmiMod Pack is back and ready for BC Remastered action!
This mod has been updated per the notes below:
Updated 2023-09-12 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2 to correct errors previousl included.
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T
Updated 2023-08-05 by MSR1701 with the following changes:
- Updated Projectile Script for compatibility with REv1.2
- Updated SFX script for compatibility with RE v1.2
- ships cloned to avoid overwriting similar named mods
- Plugins created to load ships under "Federation Ships" "Bases" "Dominion Ships" "Klingon Ships" "Romulan Ships" "Temporal Fleet Ships" "Other Ships" "TOS Ships" and "TMP Ships"
No other changes were effected to the model, textures and scripts on this update.
I can be reached on Discord @ MSR1701
To Install:
Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle!
ports: darkdrone weapons: ssmike ships are kitbashs and ports from armada2 and retextured orginal ships. install use modpacker to add the ship Please install fusioncube and sphere as bases or they will not react properly if you don't. move files to main/root dir of BC. This will add them to the right folders for you enjoy DARKDRONE/SSMIKE Updated 2023-09-12 by MSR1701 with the following changes: - Updated Projectile Script for compatibility with REv1.2 to correct errors previousl included. No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 at the REP server @ https://discord.gg/TTGyDyYY6T Updated 2023-08-05 by MSR1701 with the following changes: - Updated Projectile Script for compatibility with REv1.2 - Updated SFX script for compatibility with RE v1.2 - ships cloned to avoid overwriting similar named mods - Plugins created to load ships under "Federation Ships" "Bases" "Dominion Ships" "Klingon Ships" "Romulan Ships" "Temporal Fleet Ships" "Other Ships" "TOS Ships" and "TMP Ships" No other changes were effected to the model, textures and scripts on this update. I can be reached on Discord @ MSR1701 To Install: Copy the folders for the version you wish to install (KM or Remastered Version) into the root install folder of your game install (the folders "Data," "Scripts," and/or "SFX" (the latter may not always be in a given mod). Then run the game, and your ships should load in QuickBattle! This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.
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