USS Enterprise NCC-1701-A Retexture

What is this file and why should you download it? Simply put, I love Khaliban's model of the 1701-A, but some things ALWAYS bugged me. The...

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What is this file and why should you download it? Simply put, I love Khaliban's model of the 1701-A, but some things ALWAYS bugged me. The color of the deflector was completely wrong, the side spotlights on the bottom primary hull simply do NOT exist in any form of the 1701-A and were only seen for one scene on the 1701 in TMP. The spotlights themselves were somewhat lacking in any good definition, since they were ultra bright and covered far more of the hull than needed. Anyway, work started on the textures mainly to recolor the deflector, which I posted the results. After several unsuccessful tries, the saucer spotlights were finally fixed thanks to Dr_McCoy1701A, who also helped with several other parts of the texture, namely the secondary hull lines. Changes to textures include: Saucer lights are fixed to canon STIV & VI positions, deflector dish is now blue, warp engine glow is now more blue, impulse engine glow is a bit brighter and orange, arboretum ceiling is more blue & canon to how the room was seen in TMP, thrusters on the deflector now have white dots rather than black, and the torpedo tubes are black to indicate that they are not active. HP changes are simple. I removed the non-canon aft torpedo launcher and changed the forward launchers to reload a bit faster and they now hold three torpedoes apiece for a spread total of six photons.

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Download 'enterprisea.rar' (6.14MB)

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Starship Enterprise NCC-1701-A by Shadowknight1 & Dr_McCoy1701A

Credits:
Original Model and texture: Khaliban
Original HP: Starforce2
Weapons: TMP Torpedo and phasers from previous versions(Included)

What is this file and why should you download it?  Simply put, I love Khaliban's model of the 1701-A, but some things ALWAYS bugged me.  The color of the deflector was completely wrong, the side spotlights on the bottom primary hull simply do NOT exist in any form of the 1701-A and were only seen for one scene on the 1701 in TMP.  The spotlights themselves were somewhat lacking in any good definition, since they were ultra bright and covered far more of the hull than needed.  Anyway, work started on the textures mainly to recolor the deflector, which I posted the results.  After several unsuccessful tries, the saucer spotlights were finally fixed thanks to Dr_McCoy1701A, who also helped with several other parts of the texture, namely the secondary hull lines.  Changes to textures include: Saucer lights are fixed to canon STIV & VI positions, deflector dish is now blue, warp engine glow is now more blue, impulse engine glow is a bit brighter and orange, arboretum ceiling is more blue & canon to how the room was seen in TMP, thrusters on the deflector now have white dots rather than black, and the torpedo tubes are black to indicate that they are not active.  HP changes are simple.  I removed the non-canon aft torpedo launcher and changed the forward launchers to reload a bit faster and they now hold three torpedoes apiece for a spread total of six photons.

I have also included the original read-me, just in case!  This is a version 1.0, there MAY be a 2, but I doubt it.  Also this WILL overwrite the original FCA, so make sure to back-up just in case you don't like it.

To Install: Just drag the contents of the ZIP into your base folder, ie. c/program files/activision/bridge commander

Permissions: You are free to alter my retexture in anyway you wish and release it as long as you request permission from myself and the original model-maker.

Disclaimer: I am not making any money from this.  Star Trek and all related entities therein are copyright of Paramount Pictures.

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Shadowknight1


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Registered 22nd April 2006

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