USS Ironcross NCC-2146 (Refit) (KM and Remastered Version)

213001-185008-USS Ironcross NCC-2146 (Refit) v1_2.7z —


The USS Ironcross NCC-2146 (Refit) was a refit of the USS Ironcross NCC-2146 to use newer technology and extend its service life.  This refit served through the remainder of the 24th Century.

This mod has been updated with a plug-in to load the ship into your ship lists under "X-Era Ships."  The Remastered version has also been updated to use "Photon 5" for compatibility with Rematered v1.2.



====Starforce Productions & Outalance Ironcross refit====

Oridinal model and textures: P81
Extra texturing: Khaliban, GAFY, WZ45, Mackie
Bashing: Mackie
Conversion and HP: Starforce2
Weapons: Dkealt torpedo
Registrey: USS Ironcross by Wiley

2x fwd torpedo
1x aft torpedo
9x standard Phaserbanks
5x experimental Phaser cells

About: Weapons are ambassador era, since this is obviously 1 class under the Davids Excelcior B type refit given the phaser layout. Phaser Cells employed here, and experimental device similar to a phaserbank but fitten to the edge of a saucer. They took longer to recharge and were not as durable as phaserbanks, and were subject to overheating as phaser power increased. Phaserbanks, obviously, won out.

This ship is from the same liniage as the davids class excelciors. This is ballanced to the Excelcior era. This mesh was obtained in 2004 or 2005 (sorry it took so long mackie!)

======Legal mumbo-jumbo=========
This BC Conversion contains work created by or under copyright jurisdiction of the Outalance mod team. It was sent to Starforce Productions by Mackie for the express purpose of BC covnersion, with the understanding that all permissions were pre-secured for this purpose by Mackie. If you feel the work in this file has been used incorrectly, the Outalance administration expects you to contact the author of the BC Conversion PRIVATELY.  If you feel things cannot be resolved in this matter, Contact outalance administration directly via [email protected] and you will recieve a response within 2 days under most circumstances. Anyone who attempts to use the public forums under the jurisdiction of BCfiles staff as a means to solve the issue, including but not limited to: accusations of theft or willfull abuse of items contained in this archive, Flamming, Miscredits and other readme errors, questioning permissions--- will be subject to post deletion and account suspension. Failure to abide by the above terms on other forums throughout the modding community (outside of BCfiles) will result in the offending posts/threads reported to the administator/staff of that board along with a copy of this readme. Use of inflamitory/intimidative tactics to solve your problem on public forums may also delay resolution of your problem untill which time the offensive postings are removed and an appology to the applicable forum members and staff who just had to put up with your laspe of judgement is posted in it's place.

Additionaly, any conversions, modifications, or other modding of this file for public release in BC, Legacy, or other games must be authorised with permission from outalance shipyards.

Updated 2023-05-07 by MSR1701 wtih the following changes:
- script for Torpedoes updated to use "Photon 5" (Pre-TNG Torpedoes) for BC RE v1.2
- Ship Plugin added to load the ship under "X-Era Ships"
No other changes were effected to the model, textures and scripts on this update.

This program is not made or supported by Activision. You may distribute this program freely as long as the original archive is distributed and no part of it, including this document, is modified or missing.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office.

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