USS Mantis

All I can say is this ship packs a punch its very well balanced and the textures on it are just outstanding

Mantis History

The...

Download

Uploading...
Do not refresh or leave this page!

File Description

All I can say is this ship packs a punch its very well balanced and the textures on it are just outstanding

Mantis History

The Mantis class was developed to fight along side with the Defiant in skirmishes, but the first prototype was made not long after the defiant and was cancelled after the testing of the new weapons and shields failed on test (the shields were later tested and used on the sovereign class) and the engineers saw very little need for such a ship at the time as the defiant was a success and was cheaper to maintain. But when the war started with the Dominion, newer, more up-to-date ships were required and Captain Hooker of the fallen federation starship Trident saw the potential of the Mantis class and took his proposal to Starfleet Command itself. After many talks they agreed and the Mantis project was back on track. At this point the weapons had to be upgraded as well as a bigger warp core, new warp engines and improved shield systems. It was the first ship to include an experimental phaser strips which emitted a blue phaser blast, which the engineers jokingly nicknamed Quantum Phasers to follow the same path as Quantum torpedoes. She has a staggering 8 Torpedoes tubes at the front which fire 3 at a time and fire 24 at a time. Due to the large number of tubes, she has longer reload time compared to other ships, and the new Phasers recharge time is longer than standard phasers. Constructed at the Mars Utopia Shipyards in the Sol System and over 500m long, has over 21 decks with holoemitters on each one (also used on the Prometheus class ships) so that in case of a emergency the EMH (Emergency Medical Hologram) can assist the medical team no matter where the wounded are, or if needed the crew can use the experimental holographic commandos whenever the ship is boarded. The crew compliment is almost the same as the Intrepid class as more room was needed for ship systems and armament. The shuttle bays have the facilities to hold a fighter wing instead of shuttles, which can give the ship an upper hand in a skirmish. When the ship was completed, Starfleet command were so impressed with its results in tests that the Mantis was to be given its first assignment and Capt. Hooker was offered the post and accepted on the spot. The Mantis played a vital role in retaking planets during the Dominion War as well as taking out defences or leading a task force into enemy territory.

Read More

Download 'bcmantis.rar' (3.55MB)

Screenshots
Readme
USS-Mantis = Mantis Class
NX-92000 
Launch Date 51503.8

Mesh/Textures: cpthooker
Hardpoint: Michael Yar
Photon torpedo.. Dkealt 
Quantum Torpedo.. Bobthebuilder
Phaser texture.. Durandel
Phaser colour.. Micheal Yar
Conversion/Beta Test: Cube, Starforce, cpthooker, Michael Yar, Major Payne, mayhemuk

I wish to thank everyone that took part in bringing this model to 
life and to put up with me during the time, especially Michael Yar who 
always changed the HP for me
Thanks again

Installation Instructions

Copy the contents into your bridge commander directory and click when 
asked to overwrite any files. Load up BC-Mod Packager and select the Mantis, and install.
Now the next thing to do, this is very very important, Have fun ;)

Any Comments or bugs email
matthew.hooker1@btinterent.com

Mantis History

       The Mantis class was developed to fight along side with the Defiant in skirmishes, 
but the first prototype was made not long after the defiant and was cancelled after the 
testing of the new weapons and shields failed on test (the shields were later tested and 
used on the sovereign class) and the engineers saw very little need for such a ship at 
the time as the defiant was a success and was cheaper to maintain. But when the war 
started with the Dominion, newer, more up-to-date ships were required and Captain Hooker 
of the fallen federation starship Trident saw the potential of the Mantis class and took 
his proposal to Starfleet Command itself. After many talks they agreed and the Mantis 
project was back on track. At this point the weapons had to be upgraded as well as a bigger 
warp core, new warp engines and improved shield systems. It was the first ship to include 
an experimental phaser strips which emitted a blue phaser blast, which the engineers jokingly 
nicknamed Quantum Phasers to follow the same path as Quantum torpedoes. She has a 
staggering 8 Torpedoes tubes at the front which fire 3 at a time and fire 24 at a time. 
Due to the large number of tubes, she has longer reload time compared to other ships, and 
the new Phasers recharge time is longer than standard phasers.
       Constructed at the Mars Utopia Shipyards in the Sol System and over 500m long, has 
over 21 decks with holoemitters on each one (also used on the Prometheus class ships) so 
that in case of a emergency the EMH (Emergency Medical Hologram) can assist the medical team 
no matter where the wounded are, or if needed the crew can use the experimental holographic 
commandos whenever the ship is boarded. The crew compliment is almost the same as the 
Intrepid class as more room was needed for ship systems and armament. The shuttle bays have 
the facilities to hold a fighter wing instead of shuttles, which can give the 
ship an upper hand in a skirmish.
	When the ship was completed, Starfleet command were so impressed with its results 
in tests that the Mantis was to be given its first assignment and Capt. Hooker was offered 
the post and accepted on the spot. The Mantis played a vital role in retaking planets 
during the Dominion War as well as taking out defences or leading a task force into enemy territory. 



No one who worked on this model are in anyway part of Paramount or Activison.

Read More

Comments on this File

There are no comments yet. Be the first!

Cpt Hooker


50 XP


Registered 8th November 2005

2 Files Uploaded

Share This File
Embed File