This is an update to the USS Titan. It includes 3 basic - looking shuttle types that can be used with 'Shuttle Launching Framework'.
Model : NXFighter, NXFighterMK ,NXFighterMK2,MRJOHN Scripts or Hardpoints : MRJOHN Weapons : MRJOHN http://www.freewebs.com/johnearl Weapons :Tex or TGA : MRJOHN Icon : MRJOHN Carrier : EVAN LIGHT ,MRJOHN Ai : K DEUS redo by ,MRJOHN Model : Conversion to Bridge Commander Starforce2 ====================================================== -Authors- SFC2 or 3 Atolm - Model and Design WickedZombie45 - Mesh adjustments and textures Demon Renegade Studios http://www.nightsoftware.com/omega/drs/ Ship Name: U.S.S. Titan - Titan class Explorer Conversion to bridge commander starforce2 Contact info: firstname.lastname@example.org Special Note: I haven't added glows to this model because, imho, they just don't look real enough for a fed ship in-game. Last I checked, warp glows didn't look like little blue balls of light ;-) However, if you don't have a pyschotic perfectionist attitude like me, feel free to add them. If you wish to release such an altered version, please follow the guidelines below. Model made/edited using: Lightwave 5.6, 3d Studio Max 3.1, Paint Shop Pro 7, Uview, Taldren's .mod plugin I have no problem with kitbashes/conversions as long as the following procedures are followed: 1.) Everyone involved with the kitbash/modification is to be credited. That includes the original model author(s), anyone involved with the design (if different from the modeler), and the person who created the alteration. This will set up a history of the modifications and give credit to all involved. 2.) If a ship is to be converted to another game (Bridge Commander, Armada, Klingon Academy, etc.) I have to be contacted first. I prefer being notified of ANY alterations to my work as most times the credits are not listed properly, the ships aren't converted correctly, etc. 3.) If the ship is to be released to the public, no parts from a restricted model are to be used. Some modelers don't want their work to be altered and I would expect everyone to respect that. If there is a part or parts that are restricted, I can possibly create a replacement for you to use. 4.) If the ship is to be released to the public, I would ask that you contact me first. This is to make sure you have the proper credits listed and to make sure no restricted parts are being used. On some occasions people have credited me for work that I have never seen before. 5.) All work on this site is property of the respective owners. If anyone attempts to steal or take credit for work they did not do, I will hunt you down and feed you to a pack of bloodthirsty wolves. Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.
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