Venator Class Stardestroyer

This startdestroyer is from X-wing allaince, and is highly detailed and well textured. It has a recessed cargo bay on the bottom as well as...

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This startdestroyer is from X-wing allaince, and is highly detailed and well textured. It has a recessed cargo bay on the bottom as well as lots of guns and other fine detail. It's armed to the teeth so bring alot of rebels.

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Download 'venator.zip' (4.91MB)

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Venator-class Star Destroyer V1.0

Model by General Trageton of the X-Wing Alliance Project. www.xwaupgrade.com
Converted to Bridge Commander and hardpointed by ThunderchiId
The Venator-class Star Destroyer was one of several wedge-ship designs to come out of the development think-tank led by engineer Lira Blissex. At over a kilometer in length, it was big and powerful enough to tangle with the Separatist fleets, but it was also quite fast. Its huge reactor-powered sublight engines afforded the Venator-class Star Destroyer respectable speed, enabling it to chase down blockade runners and smaller combat vessels.

While the Venator Star Destroyer offered much for its developers to take pride in, the relentless taskmaster Blissex was not content. She had bigger plans in mind. She used her past successes to green-light the ultimate warship of her dreams, the Imperator-class Star Destroyer. Shortly after the end of the Clone Wars, the first test-bed models of this mighty warship were already functioning in classified Imperial shipyards accessible only the New Orders elite.



Specifications:

Type: Republic Assault Ship (Venator-class)
Combat Designation: Capital Starship
Length: 1,137 meters
Shields: 60,000 (Port, Starboard, Fore, Aft, Dorsal Ventral)
Hull: 50,000 Critical
Weapons:
18 'Turreted' Turbolasers (10 Fore, 5 Port, 5 Starboard, 4 Aft, 8 dorsal, 6 ventral)
16 Heavy Turbolasers(8 Port, 8 Starboard)
10 Tractor Beam projectors (6 Fore, 4 Port, 4 Starboard)

Specifications:

Type: Venator-class Star Destroyer (Imperial)
Combat Designation: Capital Starship
Length: 1,137 meters
Shields: 64,000 (Port, Starboard, Fore, Aft, Dorsal Ventral)
Hull: 50,000 Critical
Weapons:
18 'Turreted' Turbolasers (10 Fore, 5 Port, 5 Starboard, 4 Aft, 8 dorsal, 6 ventral)
16 Heavy Turbolasers(8 Port, 8 Starboard)
10 Tractor Beam projectors (6 Fore, 4 Port, 4 Starboard)




Credits:

Concept: Lucas Arts.
Model: General Trageton.
Textures: General Trageton
Conversion: Thunderchild
Hardpoint: Thunderchild
Sound FX: Project90; STvsSW Armada I
          
           And anyone else I forgot.

Installation:
Extreact to temporary directory
Copy Data, Scripts and SFX folders to BC root (c:\program files\activision\star trek bridge commander)
Launch the game
Check mutators
Play

Note: Tested with NanoFX 2.0 BETA. Required for muzzle flash effects.
         Recommend using Single Pulse Toggle mod: http://bridgecommander.filefront.com/file/Single_Pulse_Fire_Toggle;47209

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Thunderchild


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Registered 3rd November 2002

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