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CVG BiA2 Preview

By Ronnie 19 years ago, last updated 7 years ago

This article is really old. Formatting may be broken as a result. If this article is un-readable please report it.

Of course, it's great news really. We thoroughly enjoyed the first Brothers In Arms, and actually said in our review that we'd love to see a follow-up that tidies up some of the shortcomings of the first game. We just didn't expect it so damn soon. As Gearbox chief Randy Pitchford explains: "We kinda lied because we didn't want to talk about Earned In Blood, but we've been working on it for a long time. In fact we've been working on it since before the first game shipped. We had to, because it's really a big game. It's a bigger game, it's a better game, and it's got some new features that have never been done before." Exactly what those are we'll get to in due course, but for now let's stick to the broad picture. Earned In Blood picks up exactly where Road To Hill 30 left off. Having liberated Carentan and fought off the German counterattack, the 101st Airborne and the rest of the invasion force now have to push forward and pinch off the whole Cherbourg peninsula. This time, instead of Sgt Matt Baker (the unwilling hero of the first game), you take the role of Joe 'Red' Hartsock, formerly Baker's fire team leader but now a sergeant in his own right. "When it came to making the new game," says Pitchford, "we thought, what if we could be Hartsock? He's cool, he's gung-ho, he's got a lot of ambition, plus there's always been this tension between him and Baker. So let's become Hartsock, let's take this character to the next level and see this tension from a different perspective." [url="http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/previews/previews_story.php(que)id=121301"]Check it out[/url]
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