WARNING: The following mod contains extreme amounts of blood and gore and is not recommended for players under 18 years of age.
Here's the latest version of Mr. Ifafudafi's CoD2SP Blood Mod, now Beta 7. I don't believe there's much explanation required for this, so just check out the list of updates below, see the screenshots, and give it a download if it's your thing. ;)
- Added decapitated models - when someone's head is blown off, you'll actually see remnants of their neck (thanks to WiCoPP)
- Tweaked weapons further
- Fixed distortion effect
- Changed decapitating/exploding scripts to be damage-based (e.g. Colt won't blow off a player's head)
- Added more blood effects, including squirts and chunks for body explosions
- Fixed general glitches
- Added more blood tweaks and modifications
- Added comments to the script files for modders and those interested
----------------------------------------------------------- Bloodlust Call of Duty 2 Single-Player Mod (Beta 7) Copyright © Mr. Ifafudafi (http://ifafudaficod2.freephpnuke.org) Official Readme-type-thing ----------------------------------------------------------- /////////////// Contents! \\\\\\\\ -Contents -Udpates -Installation -Legal junk -Contact info -Credits OFFICIAL DISCLAIMER: This mod has what some would consider mature material, (blowing people's heads off and watching a bunch of blood and guts come out) and neither Mr. Ifafudafi or any member of http://ifafudaficod2.freephpnuke.org can be held responsible for any mental or physical alterations, damages, or other negative effects that come as a result of the downloading, using, or witnessing of the content in this this mod. ////////////// Updates! \\\\\\\ New in beta 7: -Decapitated models! When you blow someone's head off, there won't be an empty hole in space anymore. You'll actually see the remnants of their neck. A huge, and I mean HUGE thanks to WCP for letting me use his decapitated models; Merciless' didn't work right -Some more weapon tweaks -Fixed distortion effect -Decapitating/exploding scripts changed to be damage based. We don't want a Colt blowing someone's head off -Some more blood effects, including a squirt or two for powerful attacks, and a good bit of chunks for body explosions -Yet more general glitch fixes -Some more blood tweaks and modifications -Some comments added in the script files for those of you who like messing around with that kind of stuff New in beta 6 updates & fixes: -BIG FAT NOTICE: I've moved the mod to http://ifafudaficod2.freephpnuke.org, so make sure you go there instead. -Small normal-weighted notice: Many of y'all have asked about the lack of a Shotgun, Grease Gun, or Sten. I've taken these out due to conflicts with the mod or just general glitches, so you probably won't see them for a while. -Obligatory blood tweaks -Replaced old blood decals with the ones from Dark Messiah of Might & Magic (definitely a huge improvement) -Added a distortion effect to the muzzle flash of rifles (only shows in DX9, though) -General glitch fixes -General weapon tweaks From beta 6: -In-game deactivation. If you turn blood off in the Options menu, you won't see any more blood until you turn it back on. Handy for nosy parents -Weapons tweaked slightly, most notably a decreased BAR/Bren zoom, and less sway and time to recenter sights -Blood effects tweaked; barf is more visible, more animations actually play, body explosions actually create blood splatters, among many, many other tweaks -Grenades do a small amount of damage if thrown on somebody -Weapon tweaks and blood effects seperated into two different IWDs -Various glitches fixed From beta 5: -PRECACHING! This fixes Du Hoc Assault and other levels in which some effects wouldn't play or would screw up -Weapon sway a bunch more -Damage tables updated -Melee damage drastically decreased, as I'm pretty sure you can't kill someone in two whacks... >_> -On many missions, you'll randomly spawn with either a pistol or a submachine gun, instead of always one of those -Grenade cooking -Brain effects fixed so that they actually show up now From beta 4: -Location-based blood pooling fine-tuned -Body explosions and head pops tweaked to be more realistic From beta 3: -Shotgun issues fixed, still need to aim for the most part though -Full body explosion when killed by explosive weapons -"Bloody Barf" fx when shot in the chest From beta 2: -Blood fx tweaked to be more intense -Fixed some coding issues From beta 1: -Head popping -Blood splatters, -Blood squirting from decapped heads. Thanks to Team Merciless from http://www.mercilessmod.com for these. Hopeful updates in beta 8 -Damaged body and head models -Dead body shooting/exploding ////////////////// Installation! \\\\\\\\\ Alright, this has changed a slight bit to help y'all not die from Multiplayer. Stick the IfafudafiCallofDuty2SP *folder* inside your Call of Duty 2 directory. Not your Call of Duty 2/main directory, just your Call of Duty 2 one. Then, copy the shortcut that you use from the desktop into this folder, and add the following line inside the "Target" box under the "Shortcut" tab: +set fs_game "IfafudafiCallofDuty2SP" Hit OK, double-click on the shortcut, and there you go! If for some reason this doesn't work, just stick the IWDs inside your Call of Duty 2/main directory. The end! ///////////////// Legal junk! \\\\\\\\\ I've been having some issues with usage of the mod's content, so I'll make it a bit clearer. If you want to use anything in this mod that's not owned by Merciless or anyone else, ask me for permission first. If you want to use anything in this mod that is owned by Merciless or anyone else, ask them. All gore models and a few images are made/taken by Team Merciless from www.mercilessmod.com, and most of the scripts in the FX folder are created by them as well. Decals are taken from Dark Messiah of Might and Magic (© Ubisoft & Arkane Studios) /////////////////// Contact info! \\\\\\\\\\ Simply contact me at phazonflakesAThotmailDOTcom. Of course, make sure to replace the AT and DOT with the proper symbols. Or, head to http://ifafudaficod2.freephpnuke.org and sign up for the forums to discuss the mod there. //////////// Credits! \\\\\\ A big, fat, whoppin' thanks to WCP for letting me use his decap models. A very special thanks to Bloodlust of http://www.bloodlustmods.com for kicking off the mod and giving me a start on what it is today. Thanks to Team Merciless from http://www.mercilessmod.com for inspiration and the material to build upon it, CoDFiles for secondary hosting, all the members at http://ifafudaficod2.freephpnuke.org for their support, and thanks to you for checking out the mod.
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